Loïc Wisniewski metaheavens
  • Joined on 2026-08-10
metaheavens closed issue metaheavens/spaceship#160 2026-08-30 00:32:17 +00:00
improve quest menu
metaheavens pushed to main at metaheavens/spaceship 2026-08-30 00:27:49 +00:00
3fcc26c8bc Implement #160, #161, #162, #163, #164 and #165
metaheavens opened issue metaheavens/spaceship#168 2026-08-29 21:31:41 +00:00
during dialog, if everything is not yet written it should show the whole text instantly. if the whole text is available it passes to the next text
metaheavens opened issue metaheavens/spaceship#167 2026-08-29 17:51:58 +00:00
if an assigned quest is immediately validated when given, skip it if it's not an important quest. distinguish important quest the one that are important for the story, like planet discovery and mothership build
metaheavens opened issue metaheavens/spaceship#166 2026-08-29 17:50:26 +00:00
simplify dialog to use a bit more straightforward vocabulary and sentance structure
metaheavens opened issue metaheavens/spaceship#165 2026-08-29 17:13:00 +00:00
damage to building for gas bomb and fast vessels
metaheavens opened issue metaheavens/spaceship#164 2026-08-29 17:12:30 +00:00
ux improvement
metaheavens opened issue metaheavens/spaceship#163 2026-08-29 17:06:22 +00:00
after the outpost is build create a quest to assign a vessel to it
metaheavens opened issue metaheavens/spaceship#162 2026-08-29 17:03:04 +00:00
upgrade in the skill tree should need a double tap on Android, the first click should not buy
metaheavens opened issue metaheavens/spaceship#161 2026-08-29 16:56:44 +00:00
the fleet vessel placement should be reset to a triangle position once the cinematic is finished
metaheavens opened issue metaheavens/spaceship#160 2026-08-29 16:55:51 +00:00
improve quest menu
metaheavens closed issue metaheavens/spaceship#159 2026-08-29 13:52:08 +00:00
A building with no life should explode
metaheavens commented on issue metaheavens/spaceship#159 2026-08-29 13:52:07 +00:00
A building with no life should explode

Done in 4c920f1. You had found the one building that could not.

metaheavens closed issue metaheavens/spaceship#157 2026-08-29 13:52:07 +00:00
before the quest to build an extractor, ensure a quest exists to create a new ship, as the building cost more than 20 the fleet needs at least two ships
metaheavens closed issue metaheavens/spaceship#158 2026-08-29 13:52:07 +00:00
any costs local to a building (creating ship in ship crafter, researching in the lab ...) can also be paid thanks to the ship inventory
metaheavens pushed to main at metaheavens/spaceship 2026-08-29 13:51:43 +00:00
4c920f10b0 #157, #158, #159: pay from the hold you flew in, and nothing is exempt from coming down
metaheavens pushed to main at metaheavens/spaceship 2026-08-29 13:22:02 +00:00
2e0c666c2b #156: bank it before you are asked to spend it
7489528e60 #155, #152: shots reach further and sooner, and the other explosions catch up
9cf032c203 #150, #151: the sounds were a toy and a puff, and both were fair
b721760803 #149, #153, #154: dialogs arrive, sit on top, and give the keyboard back
721913c040 Guard the definition catalog against silent .tres property loss
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