damage to building for gas bomb and fast vessels #165
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3fcc26c, live at https://metaheavens.de/spaceship/Gas bomb. The blast used to stop politely at anything the player owned, which made a bomb dropped on a besieged mothership a free way to sweep the attackers off it. Everything inside the radius is inside the radius now - where it lands is the decision the weapon asks for.
Fast vessels. A vessel arriving above 420 units/s damages what it hits, scaled by how much faster than that it was going and capped so no engine upgrade turns a hull into a wrecking ball.
Two details that mattered more than the rule itself:
If you meant something else by "damage to building" - enemy structures rather than the player's own - say so and I will turn it round; the change is small and contained.