during dialog, if everything is not yet written it should show the whole text instantly. if the whole text is available it passes to the next text #168
Loading…
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Done in
0fad1dd.The rule you describe was already the rule for a mouse click since #149 - a press on a line still arriving finishes it, a press on a finished line moves to the next. What was missing is that a KEY press reached the banner and did nothing at all, and this game is played on a desktop with WASD and a mouse, so sitting behind a dialog pressing space did nothing.
Touch, left click and any key now go through one door. Modifier keys on their own and auto-repeat echoes are not presses, or a held key would run the whole queue out in a second.
Covered by a new case in test_dialog_typing.gd.