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2026-08-30 16:53:08 +02:00 |
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android
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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audio
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tmp
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2026-08-30 16:53:08 +02:00 |
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buildings
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tmp
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2026-08-30 16:53:08 +02:00 |
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controllers
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#166-#173: plainer words, a point to shoot at, and a catalog that says when it is broken
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2026-08-30 14:04:46 +02:00 |
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core
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#166-#173: plainer words, a point to shoot at, and a catalog that says when it is broken
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2026-08-30 14:04:46 +02:00 |
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enemies
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#114: the enemy bomber flies, and its bombs arrive
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2026-08-23 21:58:56 +02:00 |
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fonts
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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2026-08-11 15:00:41 +02:00 |
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logistics
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Add the .uid files Godot generated for the newest scripts
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2026-08-24 12:10:41 +02:00 |
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planets
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#129 (#131, #132, #133): a quest chain, and a World Ship out of reach
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2026-08-28 14:41:03 +02:00 |
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PlanetSetups
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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resources
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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shaders
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Add the .uid files for the newest tests
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2026-08-24 20:50:51 +02:00 |
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shots
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Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
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surface
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Implement #160, #161, #162, #163, #164 and #165
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2026-08-30 02:27:44 +02:00 |
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tests
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#166-#173: plainer words, a point to shoot at, and a catalog that says when it is broken
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2026-08-30 14:04:46 +02:00 |
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ui
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tmp
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2026-08-30 16:53:08 +02:00 |
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vessels
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#166-#173: plainer words, a point to shoot at, and a catalog that says when it is broken
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2026-08-30 14:04:46 +02:00 |
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vfx
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Implement #160, #161, #162, #163, #164 and #165
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2026-08-30 02:27:44 +02:00 |
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world
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#166-#173: plainer words, a point to shoot at, and a catalog that says when it is broken
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2026-08-30 14:04:46 +02:00 |
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.gitignore
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Add a WSL path to the test runner
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2026-08-22 14:40:44 +02:00 |
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export_presets.cfg
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Fix the web build: a wasm trap on integer % 0, and buttons that never fired
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2026-08-19 01:08:09 +02:00 |
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icon.svg
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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icon.svg.import
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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project.godot
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tmp
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2026-08-30 16:53:08 +02:00 |
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ui_theme.tres
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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2026-08-11 15:00:41 +02:00 |
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web_shell.html
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Fix the web build: a wasm trap on integer % 0, and buttons that never fired
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2026-08-19 01:08:09 +02:00 |