improve ennemy bomber #114

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opened 2026-08-23 12:37:36 +00:00 by metaheavens · 1 comment
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  • improve its style
  • make it goes faster, way too slow for now
  • projectiles should go faster
  • better vfx
- improve its style - make it goes faster, way too slow for now - projectiles should go faster - better vfx
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Done in 0c48b5e. Taking "bomber" as the artillery enemy - the one that lobs an area shell; say the word if you meant something else.

It moves at 150px/s instead of 20, faces where it is going, and its bombs travel at 460 instead of 180 - fast enough to arrive while the target is roughly where it was aimed, slow enough that the impact cross is still a warning.

New hull: swept wings, short fuselage, a bay underneath. The bomb has fins and a hot core down its trail, and the blast throws real debris plus a second ring chasing the first outwards and a white flash.

One thing it was missing that this fixed on the way: it asked Fleet directly and its blast hit only player_ships, so it ignored buildings entirely - out of step with #101. It bombs structures now.

Done in 0c48b5e. Taking "bomber" as the artillery enemy - the one that lobs an area shell; say the word if you meant something else. It moves at 150px/s instead of 20, faces where it is going, and its bombs travel at 460 instead of 180 - fast enough to arrive while the target is roughly where it was aimed, slow enough that the impact cross is still a warning. New hull: swept wings, short fuselage, a bay underneath. The bomb has fins and a hot core down its trail, and the blast throws real debris plus a second ring chasing the first outwards and a white flash. One thing it was missing that this fixed on the way: it asked Fleet directly and its blast hit only player_ships, so it ignored buildings entirely - out of step with #101. It bombs structures now.
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metaheavens/spaceship#114
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