improve ennemy bomber #114
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0c48b5e. Taking "bomber" as the artillery enemy - the one that lobs an area shell; say the word if you meant something else.It moves at 150px/s instead of 20, faces where it is going, and its bombs travel at 460 instead of 180 - fast enough to arrive while the target is roughly where it was aimed, slow enough that the impact cross is still a warning.
New hull: swept wings, short fuselage, a bay underneath. The bomb has fins and a hot core down its trail, and the blast throws real debris plus a second ring chasing the first outwards and a white flash.
One thing it was missing that this fixed on the way: it asked Fleet directly and its blast hit only player_ships, so it ignored buildings entirely - out of step with #101. It bombs structures now.