Add the .uid files Godot generated for the newest scripts
Godot writes one beside every script and the repo tracks them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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buildings/WorkshopBuildingVisual.gd.uid
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buildings/WorkshopBuildingVisual.gd.uid
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uid://ctwgqsgr2bsfs
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logistics/RepairDrone.gd.uid
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logistics/RepairDrone.gd.uid
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uid://bmul8vo7ddm7l
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logistics/RepairDroneField.gd.uid
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logistics/RepairDroneField.gd.uid
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uid://def6v28yy6qeo
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ui/DevWaveButton.gd.uid
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ui/DevWaveButton.gd.uid
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uid://blhthsbawd7vg
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ui/HangarMenuPanel.gd.uid
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ui/HangarMenuPanel.gd.uid
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uid://bwqdhbksv0xgf
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ui/NarrationBanner.gd.uid
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ui/NarrationBanner.gd.uid
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uid://cwj4638bvrmc8
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ui/VesselPriceStrip.gd.uid
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ui/VesselPriceStrip.gd.uid
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uid://c1xt1uhl8f023
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vfx/BombBlastVFX.gd.uid
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vfx/BombBlastVFX.gd.uid
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uid://db55ne20sg6ak
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vfx/GasBombEffect.gd.uid
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vfx/GasBombEffect.gd.uid
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uid://8erny7m1ghuj
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vfx/LaserBeamEffect.gd.uid
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vfx/LaserBeamEffect.gd.uid
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uid://qi5bj1nj717c
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world/IntroDirector.gd.uid
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world/IntroDirector.gd.uid
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uid://j5s70jl5gmxh
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