spaceship/core
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Loïc Wisniewski 78836882af Sharpen upgrades, mark the convoy's destination, and give the world sound
#204 the Beam Collimator widens the beam instead of adding range to one that
already crosses the screen; beam width becomes a per-shot vessel stat.
#205 the Energy Propulser gains three upgrades - dash recharge, dash reach,
and boosted-cruise drain - which turns three constants into vessel stats.
#206 three further doctrines carry the fleet from ten to twenty.
#207 the prologue's World Ship gets a marker, through the scanner's own
guidance arrow rather than a second one.
#208 #210 #213 #214 four new synthesised sounds: the breach opening, cargo
reaching the hold, a rock breaking, and a gas bomb blooming.
#215 building health bars are larger, plated and framed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-05 12:16:17 +02:00
..
CatalogCheck.gd Preserve packed definition arrays in exports 2026-08-31 15:23:25 +02:00
CatalogCheck.gd.uid #166-#173: plainer words, a point to shoot at, and a catalog that says when it is broken 2026-08-30 14:04:46 +02:00
CombatTarget.gd Complete lab, quest, garrison, and energy tickets 2026-09-03 00:12:08 +02:00
CombatTarget.gd.uid Complete lab, quest, garrison, and energy tickets 2026-09-03 00:12:08 +02:00
GameState.gd Sharpen upgrades, mark the convoy's destination, and give the world sound 2026-09-05 12:16:17 +02:00
GameState.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
Quests.gd Add planet scanner and octopus biome 2026-09-04 15:56:07 +02:00
Quests.gd.uid #129 (#131, #132, #133): a quest chain, and a World Ship out of reach 2026-08-28 14:41:03 +02:00
ViewUtils.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
ViewUtils.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00