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Joined on
2026-08-10
remove all upgrades that let the player increase the fleet size
Implemented in commit 1f5fecd on main.
remove all upgrades that let the player increase the fleet size
the first waves are too complex, keep the default vessel as long as the player has only 3 vessel in the fleet, increase difficulty after that progressively
Implemented in commit 6e13b63 on main.
the first waves are too complex, keep the default vessel as long as the player has only 3 vessel in the fleet, increase difficulty after that progressively
Remove the capture points from the game, to capture a planet you just need to kill all ennemies on it
When conquering a planet, open a dialog showing the number of research points received
Implemented in commit 6e13b63 on main.
When conquering a planet, open a dialog showing the number of research points received
the explored map should be reset after being teleported out of the black hole, this prevents the 30 chunks quest to be automatically fullfilled
Implemented in commit 6e13b63 on main.
the explored map should be reset after being teleported out of the black hole, this prevents the 30 chunks quest to be automatically fullfilled
Remove the capture points from the game, to capture a planet you just need to kill all ennemies on it
Implemented in commit 6e13b63 on main. This was the big one.
building life bars should be more visible
gas bomb should produce a sound when they explode
each time a rock or resource is receive in the fleet, a small sound should be triggered
detroyed asteroid should produce a sound
there should be a sound when the black hole opens in the intro scene
Implemented in commit 7883688 on main.