Loïc Wisniewski
54b883d545
Keep the export probe, and the uid files beside the new scripts
...
_export_probe.gd is the check that found the empty planets: run inside a
built pack with --main-pack, it reports how many planet setups the registry
actually finds and what garrisons they carry. The suite runs from source and
structurally cannot see an export-only fault, so this is the thing to run
before a deploy.
The .uid files go with it because the repo tracks one beside every other
script; the ones added this session were left behind.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-07 16:40:45 +02:00
..
Building.gd
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
Building.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
Building.tscn
#101 (#97c): waves attack buildings
2026-08-23 13:53:17 +02:00
BuildingActionProvider.gd
Preserve packed definition arrays in exports
2026-08-31 15:23:25 +02:00
BuildingActionProvider.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingDefinition.gd
Preserve packed definition arrays in exports
2026-08-31 15:23:25 +02:00
BuildingDefinition.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingDefinitions.gd
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
BuildingDefinitions.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingField.gd
#146 : shots, deaths and collapses are heard
2026-08-29 13:05:47 +02:00
BuildingField.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingHitbox.gd
Resolve pending gameplay tickets
2026-09-02 13:43:56 +02:00
BuildingHitbox.gd.uid
Add the .uid files Godot generated for the new scripts
2026-08-23 19:23:50 +02:00
BuildingLogisticsProfile.gd
Preserve packed definition arrays in exports
2026-08-31 15:23:25 +02:00
BuildingLogisticsProfile.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingVisualBase.gd
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
BuildingVisualBase.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CommandBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
CommandBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CommandBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CommandBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CrafterBuildingDefinition.tres
#99 (#97a): buildings have health, and can be destroyed
2026-08-23 13:37:40 +02:00
CrafterBuildingVisual.gd
#117 : the crafter and the lab animate only while they are working
2026-08-23 21:58:59 +02:00
CrafterBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CrafterBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
ExtractorBuildingDefinition.tres
#99 (#97a): buildings have health, and can be destroyed
2026-08-23 13:37:40 +02:00
FleetOfficeBuildingDefinition.tres
Stock a Fleet Office for its own berth, and stop there
2026-09-06 10:44:30 +02:00
FleetOfficeBuildingVisual.gd
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
FleetOfficeBuildingVisual.gd.uid
Keep the export probe, and the uid files beside the new scripts
2026-09-07 16:40:45 +02:00
FleetOfficeBuildingVisual.tscn
Charge more for each berth, and show the bill
2026-09-05 22:36:21 +02:00
GasBurnerBuildingDefinition.tres
Complete lab, quest, garrison, and energy tickets
2026-09-03 00:12:08 +02:00
GasBurnerBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
GasBurnerBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
GasBurnerBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
MothershipBuildingDefinition.tres
#99 (#97a): buildings have health, and can be destroyed
2026-08-23 13:37:40 +02:00
MothershipBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
MothershipBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
MothershipBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
OutpostBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
OutpostBuildingVisual.gd
#102/#103 (#97d/#97e): the outpost, and the garrison you compose for it
2026-08-23 14:02:20 +02:00
OutpostBuildingVisual.gd.uid
Add the .uid files Godot generated for the new scripts
2026-08-23 19:23:50 +02:00
OutpostBuildingVisual.tscn
#102/#103 (#97d/#97e): the outpost, and the garrison you compose for it
2026-08-23 14:02:20 +02:00
PlanningBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
PlanningBuildingVisual.gd
#106/#107 (#98a/#98b): the Planning Center
2026-08-23 14:21:52 +02:00
PlanningBuildingVisual.gd.uid
Add the .uid files Godot generated for the new scripts
2026-08-23 19:23:50 +02:00
PlanningBuildingVisual.tscn
#106/#107 (#98a/#98b): the Planning Center
2026-08-23 14:21:52 +02:00
ScannerBuildingDefinition.tres
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ScannerBuildingVisual.gd
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ScannerBuildingVisual.gd.uid
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
ScannerBuildingVisual.tscn
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ShipLabBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
ShipLabBuildingVisual.gd
#117 : the crafter and the lab animate only while they are working
2026-08-23 21:58:59 +02:00
ShipLabBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
ShipLabBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
TransportHubBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
TransportHubBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
TransportHubBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
TransportHubBuildingVisual.tscn
Build the logistics crews, and let them burn energy
2026-09-05 19:09:35 +02:00
WorkshopBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
WorkshopBuildingVisual.gd
#116 : the Spacial Workshop, and the drones that mend what waves break
2026-08-23 21:59:51 +02:00
WorkshopBuildingVisual.gd.uid
Add the .uid files Godot generated for the newest scripts
2026-08-24 12:10:41 +02:00
WorkshopBuildingVisual.tscn
Build the logistics crews, and let them burn energy
2026-09-05 19:09:35 +02:00