2026-09-11 14:45:43 +02:00
android
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
audio
#224 : refuse to build a structure on top of another
2026-09-09 12:57:28 +02:00
boss
Take planets by killing what defends them
2026-09-05 13:31:25 +02:00
buildings
Keep the export probe, and the uid files beside the new scripts
2026-09-07 16:40:45 +02:00
controllers
#225 : save the run, and offer to resume it
2026-09-09 21:32:23 +02:00
core
Track the new save script's uid
2026-09-11 14:45:43 +02:00
enemies
Tune and optimize boss encounter
2026-09-03 11:49:51 +02:00
fonts
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
2026-08-11 15:00:41 +02:00
logistics
Research the Fleet Office, and give it one hull
2026-09-05 21:57:53 +02:00
planets
Build the accretion disc once per spawn, not twice
2026-09-08 22:35:41 +02:00
PlanetSetups
Take planets by killing what defends them
2026-09-05 13:31:25 +02:00
resources
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
shaders
Tune and optimize boss encounter
2026-09-03 11:49:51 +02:00
shots
Remove the one-way ore API superseded by the transfer menu
2026-08-12 13:07:52 +02:00
surface
Find the planet setups in an exported build
2026-09-07 13:55:41 +02:00
tests
#225 : save the run, and offer to resume it
2026-09-09 21:32:23 +02:00
ui
#226 : say the icon enum's one rule once
2026-09-09 23:05:09 +02:00
vessels
Research the Fleet Office, and give it one hull
2026-09-05 21:57:53 +02:00
vfx
Stop redrawing what only needs moving
2026-09-08 11:35:45 +02:00
world
Teach where research data comes from, and say so when it runs out
2026-09-06 16:24:09 +02:00
.gitignore
Add a WSL path to the test runner
2026-08-22 14:40:44 +02:00
export_presets.cfg
Fix the web build: a wasm trap on integer % 0, and buttons that never fired
2026-08-19 01:08:09 +02:00
icon.svg
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
icon.svg.import
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
project.godot
Smooth boosted fleet travel
2026-09-04 20:01:56 +02:00
ui_theme.tres
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
2026-08-11 15:00:41 +02:00
web_shell.html
Fix the web build: a wasm trap on integer % 0, and buttons that never fired
2026-08-19 01:08:09 +02:00