Loïc Wisniewski
fe3ae97f94
Stock a Fleet Office for its own berth, and stop there
...
#223 : an office declared a flat buffer - 60 ore, 30 gas, 30 energy - whatever
was in its berth, so one keeping an interceptor had transporters haul it gas
and energy it can never spend, and the figure bore no relation to what it was
actually charged. Since #220 that charge depends on the berth's occupant and
on how far down the fleet the berth sits, neither of which a definition can
state.
It asks for what its own berth costs, four charges deep: enough that the tax
is payable whenever the bank has anything - a transporter round trip fits
inside four intervals - and no more, so an office is not a hoard. Same idiom
outposts and workshops already use for world-dependent demand.
A small floor stays in the definition on purpose: an empty berth asks for
nothing dynamic, so without it a newly crewed berth would start from zero and
could starve before its first delivery landed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-06 10:44:30 +02:00
..
Building.gd
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
Building.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
Building.tscn
#101 (#97c): waves attack buildings
2026-08-23 13:53:17 +02:00
BuildingActionProvider.gd
Preserve packed definition arrays in exports
2026-08-31 15:23:25 +02:00
BuildingActionProvider.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingDefinition.gd
Preserve packed definition arrays in exports
2026-08-31 15:23:25 +02:00
BuildingDefinition.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingDefinitions.gd
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
BuildingDefinitions.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingField.gd
#146 : shots, deaths and collapses are heard
2026-08-29 13:05:47 +02:00
BuildingField.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingHitbox.gd
Resolve pending gameplay tickets
2026-09-02 13:43:56 +02:00
BuildingHitbox.gd.uid
Add the .uid files Godot generated for the new scripts
2026-08-23 19:23:50 +02:00
BuildingLogisticsProfile.gd
Preserve packed definition arrays in exports
2026-08-31 15:23:25 +02:00
BuildingLogisticsProfile.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
BuildingVisualBase.gd
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
BuildingVisualBase.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CommandBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
CommandBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CommandBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CommandBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CrafterBuildingDefinition.tres
#99 (#97a): buildings have health, and can be destroyed
2026-08-23 13:37:40 +02:00
CrafterBuildingVisual.gd
#117 : the crafter and the lab animate only while they are working
2026-08-23 21:58:59 +02:00
CrafterBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
CrafterBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
ExtractorBuildingDefinition.tres
#99 (#97a): buildings have health, and can be destroyed
2026-08-23 13:37:40 +02:00
FleetOfficeBuildingDefinition.tres
Stock a Fleet Office for its own berth, and stop there
2026-09-06 10:44:30 +02:00
FleetOfficeBuildingVisual.gd
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
FleetOfficeBuildingVisual.tscn
Charge more for each berth, and show the bill
2026-09-05 22:36:21 +02:00
GasBurnerBuildingDefinition.tres
Complete lab, quest, garrison, and energy tickets
2026-09-03 00:12:08 +02:00
GasBurnerBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
GasBurnerBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
GasBurnerBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
MothershipBuildingDefinition.tres
#99 (#97a): buildings have health, and can be destroyed
2026-08-23 13:37:40 +02:00
MothershipBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
MothershipBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
MothershipBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
OutpostBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
OutpostBuildingVisual.gd
#102/#103 (#97d/#97e): the outpost, and the garrison you compose for it
2026-08-23 14:02:20 +02:00
OutpostBuildingVisual.gd.uid
Add the .uid files Godot generated for the new scripts
2026-08-23 19:23:50 +02:00
OutpostBuildingVisual.tscn
#102/#103 (#97d/#97e): the outpost, and the garrison you compose for it
2026-08-23 14:02:20 +02:00
PlanningBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
PlanningBuildingVisual.gd
#106/#107 (#98a/#98b): the Planning Center
2026-08-23 14:21:52 +02:00
PlanningBuildingVisual.gd.uid
Add the .uid files Godot generated for the new scripts
2026-08-23 19:23:50 +02:00
PlanningBuildingVisual.tscn
#106/#107 (#98a/#98b): the Planning Center
2026-08-23 14:21:52 +02:00
ScannerBuildingDefinition.tres
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ScannerBuildingVisual.gd
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ScannerBuildingVisual.gd.uid
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
ScannerBuildingVisual.tscn
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ShipLabBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
ShipLabBuildingVisual.gd
#117 : the crafter and the lab animate only while they are working
2026-08-23 21:58:59 +02:00
ShipLabBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
ShipLabBuildingVisual.tscn
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
TransportHubBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
TransportHubBuildingVisual.gd
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
TransportHubBuildingVisual.gd.uid
#84 : move 215 root files into a folder hierarchy
2026-08-21 19:44:14 +02:00
TransportHubBuildingVisual.tscn
Build the logistics crews, and let them burn energy
2026-09-05 19:09:35 +02:00
WorkshopBuildingDefinition.tres
#138 : structures and doctrines cost more than rocks, and more the deeper they are
2026-08-28 15:30:30 +02:00
WorkshopBuildingVisual.gd
#116 : the Spacial Workshop, and the drones that mend what waves break
2026-08-23 21:59:51 +02:00
WorkshopBuildingVisual.gd.uid
Add the .uid files Godot generated for the newest scripts
2026-08-24 12:10:41 +02:00
WorkshopBuildingVisual.tscn
Build the logistics crews, and let them burn energy
2026-09-05 19:09:35 +02:00