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Filename Latest commit message Latest commit date
Loïc Wisniewski c6f9eb467f Track the import metadata for the new sounds
The repo tracks a .import beside every other .wav; the four #208/#210/#213/
#214 sounds were committed without theirs, so a fresh checkout would import
them from scratch and a web export would carry different resource ids than
the tree it was built from.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-07 12:33:14 +02:00
android Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1 2026-08-10 18:41:58 +02:00
audio Track the import metadata for the new sounds 2026-09-07 12:33:14 +02:00
boss Take planets by killing what defends them 2026-09-05 13:31:25 +02:00
buildings Stock a Fleet Office for its own berth, and stop there 2026-09-06 10:44:30 +02:00
controllers Teach where research data comes from, and say so when it runs out 2026-09-06 16:24:09 +02:00
core Teach where research data comes from, and say so when it runs out 2026-09-06 16:24:09 +02:00
enemies Tune and optimize boss encounter 2026-09-03 11:49:51 +02:00
fonts Skill tree, node-based building animation, bigger UI, and a 19x faster test suite 2026-08-11 15:00:41 +02:00
logistics Research the Fleet Office, and give it one hull 2026-09-05 21:57:53 +02:00
planets Tune and optimize boss encounter 2026-09-03 11:49:51 +02:00
PlanetSetups Take planets by killing what defends them 2026-09-05 13:31:25 +02:00
resources #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
shaders Tune and optimize boss encounter 2026-09-03 11:49:51 +02:00
shots Remove the one-way ore API superseded by the transfer menu 2026-08-12 13:07:52 +02:00
surface Take planets by killing what defends them 2026-09-05 13:31:25 +02:00
tests Teach where research data comes from, and say so when it runs out 2026-09-06 16:24:09 +02:00
ui Teach where research data comes from, and say so when it runs out 2026-09-06 16:24:09 +02:00
vessels Research the Fleet Office, and give it one hull 2026-09-05 21:57:53 +02:00
vfx Sharpen upgrades, mark the convoy's destination, and give the world sound 2026-09-05 12:16:17 +02:00
world Teach where research data comes from, and say so when it runs out 2026-09-06 16:24:09 +02:00
.gitignore Add a WSL path to the test runner 2026-08-22 14:40:44 +02:00
export_presets.cfg Fix the web build: a wasm trap on integer % 0, and buttons that never fired 2026-08-19 01:08:09 +02:00
icon.svg Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1 2026-08-10 18:41:58 +02:00
icon.svg.import Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1 2026-08-10 18:41:58 +02:00
project.godot Smooth boosted fleet travel 2026-09-04 20:01:56 +02:00
ui_theme.tres Skill tree, node-based building animation, bigger UI, and a 19x faster test suite 2026-08-11 15:00:41 +02:00
web_shell.html Fix the web build: a wasm trap on integer % 0, and buttons that never fired 2026-08-19 01:08:09 +02:00