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Joined on
2026-08-10
if an assigned quest is immediately validated when given, skip it if it's not an important quest. distinguish important quest the one that are important for the story, like planet discovery and mothership build
simplify dialog to use a bit more straightforward vocabulary and sentance structure
Done in 0fad1dd.
simplify dialog to use a bit more straightforward vocabulary and sentance structure
in the web export version the fleet can not store any resources
Change the aiming system for the default shot
the web export version should auto detect keyboard mouse or screen and remove the touch screen controls if not needed
The initial dialog for the cinematic should start a few seconds after the scene loads, not directly
Create a loading screen after clicking on the main menu buttons
damage to building for gas bomb and fast vessels
Done in 3fcc26c, live at https://metaheavens.de/spaceship/
damage to building for gas bomb and fast vessels
after the outpost is build create a quest to assign a vessel to it
upgrade in the skill tree should need a double tap on Android, the first click should not buy
Done in 3fcc26c, live at https://metaheavens.de/spaceship/
upgrade in the skill tree should need a double tap on Android, the first click should not buy
after the outpost is build create a quest to assign a vessel to it
Done in 3fcc26c, live at https://metaheavens.de/spaceship/
the fleet vessel placement should be reset to a triangle position once the cinematic is finished
Done in 3fcc26c, live at https://metaheavens.de/spaceship/
the fleet vessel placement should be reset to a triangle position once the cinematic is finished