spaceship/PlanetSetups/gas_default.tres
Loïc Wisniewski 6e13b6397c Take planets by killing what defends them
#211 conquest is the fight now: a planet registers the garrison its setup
authors, each defender's own death counts against it, and the last one takes
the world. The capture points - stand in a ring, wait out a timer, once per
ring - are gone, along with the editor palette that placed them.
#212 conquest opens a dialog on the surface naming the research points
recovered; the award travels with the signal, after it is banked.
#209 the prologue's charted sectors go with the breach, so the map the
survivors keep is of where they now are - and "chart 30 sectors" is no
longer complete before they have flown anywhere.
#218 enemy variety is gated on the FLEET, not on wave strength: a starting
fleet meets chasers only at any wave number, and each vessel past three
opens one more kind.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-05 13:31:25 +02:00

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[gd_resource type="Resource" script_class="PlanetSetup" format=3]
[ext_resource type="Script" path="res://surface/PlanetSetup.gd" id="1"]
[ext_resource type="Script" path="res://surface/PlanetSetupSpawn.gd" id="2"]
[sub_resource type="Resource" id="Resource_che8f"]
script = ExtResource("2")
position = Vector2(500, -300)
[sub_resource type="Resource" id="Resource_js1ws"]
script = ExtResource("2")
position = Vector2(-450, 400)
[sub_resource type="Resource" id="Resource_y4at1"]
script = ExtResource("2")
position = Vector2(200, 700)
[sub_resource type="Resource" id="Resource_rosps"]
script = ExtResource("2")
position = Vector2(-1006.606, -527.4938)
[sub_resource type="Resource" id="Resource_68rmi"]
script = ExtResource("2")
enemy_id = "sniper"
position = Vector2(-752.03937, 17.556)
[sub_resource type="Resource" id="Resource_yx160"]
script = ExtResource("2")
enemy_id = "sniper"
position = Vector2(630.17596, 266.05554)
[sub_resource type="Resource" id="Resource_clcbd"]
script = ExtResource("2")
position = Vector2(818.4444, -421.24655)
[sub_resource type="Resource" id="Resource_yk26s"]
script = ExtResource("2")
position = Vector2(-386.3381, -669.1641)
[sub_resource type="Resource" id="Resource_7m420"]
script = ExtResource("2")
position = Vector2(-797.41345, -292.05005)
[resource]
script = ExtResource("1")
setup_id = "gas_default"
display_name = "Gas Default"
surface_profile_id = "gas"
enemy_spawns = Array[Resource]([SubResource("Resource_che8f"), SubResource("Resource_js1ws"), SubResource("Resource_y4at1"), SubResource("Resource_rosps"), SubResource("Resource_68rmi"), SubResource("Resource_yx160"), SubResource("Resource_clcbd"), SubResource("Resource_yk26s"), SubResource("Resource_7m420")])
research_point_reward = 1