Take planets by killing what defends them

#211 conquest is the fight now: a planet registers the garrison its setup
authors, each defender's own death counts against it, and the last one takes
the world. The capture points - stand in a ring, wait out a timer, once per
ring - are gone, along with the editor palette that placed them.
#212 conquest opens a dialog on the surface naming the research points
recovered; the award travels with the signal, after it is banked.
#209 the prologue's charted sectors go with the breach, so the map the
survivors keep is of where they now are - and "chart 30 sectors" is no
longer complete before they have flown anywhere.
#218 enemy variety is gated on the FLEET, not on wave strength: a starting
fleet meets chasers only at any wave number, and each vessel past three
opens one more kind.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
This commit is contained in:
Loïc Wisniewski 2026-09-05 13:31:25 +02:00
commit 6e13b6397c
42 changed files with 540 additions and 749 deletions

View file

@ -38,6 +38,5 @@ script = ExtResource("2")
setup_id = "research_lab_1"
display_name = "Research Lab Garrison"
surface_profile_id = "research_lab"
capture_points = PackedVector2Array(-450.0, -60.0, 460.0, -40.0, 0.0, 480.0)
enemy_spawns = Array[Resource]([SubResource("Resource_ta1"), SubResource("Resource_ta2"), SubResource("Resource_ta3"), SubResource("Resource_ta4"), SubResource("Resource_ta5"), SubResource("Resource_ta6")])
research_point_reward = 1

View file

@ -46,6 +46,5 @@ script = ExtResource("1")
setup_id = "gas_default"
display_name = "Gas Default"
surface_profile_id = "gas"
capture_points = PackedVector2Array(600, -200, -550, -250)
enemy_spawns = Array[Resource]([SubResource("Resource_che8f"), SubResource("Resource_js1ws"), SubResource("Resource_y4at1"), SubResource("Resource_rosps"), SubResource("Resource_68rmi"), SubResource("Resource_yx160"), SubResource("Resource_clcbd"), SubResource("Resource_yk26s"), SubResource("Resource_7m420")])
research_point_reward = 1

View file

@ -41,6 +41,5 @@ script = ExtResource("2_oxc3b")
setup_id = "researtch_lab_garrison"
display_name = "Researtch Lab Garrison"
surface_profile_id = "research_lab"
capture_points = PackedVector2Array(-450, -60, 460, -40, 0, 480)
enemy_spawns = Array[Resource]([SubResource("Resource_p34gm"), SubResource("Resource_oxc3b"), SubResource("Resource_ujs3j"), SubResource("Resource_4h5ny"), SubResource("Resource_1djs2"), SubResource("Resource_isvqt"), SubResource("Resource_ff4yc")])
research_point_reward = 1

View file

@ -31,6 +31,5 @@ position = Vector2(-985.817, -129.31296)
script = ExtResource("1")
setup_id = "rocky_default"
display_name = "Rocky Default"
capture_points = PackedVector2Array(700, 100, -593.01917, 1.8398132)
enemy_spawns = Array[Resource]([SubResource("Resource_kkunv"), SubResource("Resource_gk6ea"), SubResource("Resource_ob70o"), SubResource("Resource_np188"), SubResource("Resource_ifyky"), SubResource("Resource_e10vg")])
research_point_reward = 1