Loïc Wisniewski metaheavens
  • Joined on 2026-08-10
metaheavens opened issue metaheavens/spaceship#155 2026-08-29 12:07:01 +00:00
default vessel shots should go faster and further
metaheavens opened issue metaheavens/spaceship#154 2026-08-29 12:06:30 +00:00
When in the skill tree, the dialog windows appears behind. dialog should always be on front of everything
metaheavens opened issue metaheavens/spaceship#153 2026-08-29 12:05:32 +00:00
after a dialog popup the godot input system is lost on keypress. If I had a key held at it keeps moving in the key direction
metaheavens opened issue metaheavens/spaceship#152 2026-08-29 12:03:38 +00:00
add a vfx for dead ennemies and for exploded rock and for resource recolted on fleet
metaheavens opened issue metaheavens/spaceship#151 2026-08-29 12:00:35 +00:00
Death sounds from ship are really cheap
metaheavens opened issue metaheavens/spaceship#150 2026-08-29 12:00:04 +00:00
shot sounds sounds like toy
metaheavens opened issue metaheavens/spaceship#149 2026-08-29 11:59:32 +00:00
Les dialogues doivent arriver petit à petit, avec un VFX associé à des dialogues de science fiction
metaheavens commented on issue metaheavens/spaceship#148 2026-08-29 11:54:51 +00:00
the space_4 file in the folder is the main theme of the game, make it play all the time

SPACE_4.wav is now committed too, in b8038c1 - but as a master, not as a game asset.

metaheavens closed issue metaheavens/spaceship#146 2026-08-29 11:06:31 +00:00
look on internet for free sources of SFX and add death vfx, shot and building destruction vfx.
metaheavens commented on issue metaheavens/spaceship#146 2026-08-29 11:06:30 +00:00
look on internet for free sources of SFX and add death vfx, shot and building destruction vfx.

Done in 940540d. Three events now have a sound: a shot leaving a gun, a vessel dying, a structure coming down.

metaheavens closed issue metaheavens/spaceship#147 2026-08-29 11:06:11 +00:00
the ship menu build doesn't look good, prices are far from the button they are about, and when many different resources are needed the costs overlap. each resource type should go on a new line
metaheavens closed issue metaheavens/spaceship#148 2026-08-29 11:06:10 +00:00
the space_4 file in the folder is the main theme of the game, make it play all the time
metaheavens commented on issue metaheavens/spaceship#147 2026-08-29 11:06:10 +00:00
the ship menu build doesn't look good, prices are far from the button they are about, and when many different resources are needed the costs overlap. each resource type should go on a new line

Done in 080e3bb. Both halves of the report turned out to be the same cause - a craft cell laid out with more slack than its row pitch had room for.

metaheavens closed issue metaheavens/spaceship#143 2026-08-29 10:52:04 +00:00
The text in the ship menu from the mothership to assign to the fleet is bad, text below buttons overlap the icon just below
metaheavens closed issue metaheavens/spaceship#145 2026-08-29 10:52:03 +00:00
the quest that requests for an extractor to be built didn't take into account the built extractor
metaheavens closed issue metaheavens/spaceship#144 2026-08-29 10:52:03 +00:00
"Extractor can be built here" indication in the build menu overlaps the build icons
metaheavens commented on issue metaheavens/spaceship#145 2026-08-29 10:52:02 +00:00
the quest that requests for an extractor to be built didn't take into account the built extractor

Done in 2206b55. Your supposition was wrong in a good way - it was not about dying, and it was not intermittent. The quest could never be completed by anyone.