Loïc Wisniewski metaheavens
  • Joined on 2026-08-10
metaheavens pushed to main at metaheavens/spaceship 2026-08-31 07:53:58 +00:00
a17fe88197 Refactor gameplay menus into owned scenes
metaheavens pushed to main at metaheavens/spaceship 2026-08-30 14:53:12 +00:00
metaheavens opened issue metaheavens/spaceship#179 2026-08-30 14:38:06 +00:00
energy propulser should also unlock an activable capability when available. when activated the fleet dashes into the desired direction. similar to other skill shots you need to aim it
metaheavens opened issue metaheavens/spaceship#178 2026-08-30 14:35:05 +00:00
dialog apparition should be from left to right, it should not appear from the middle of the screen a fill the space bit by bit
metaheavens opened issue metaheavens/spaceship#177 2026-08-30 14:34:19 +00:00
points should be faster to capture
metaheavens opened issue metaheavens/spaceship#176 2026-08-30 14:33:26 +00:00
my own ship should not damage my buildings
metaheavens opened issue metaheavens/spaceship#175 2026-08-30 14:32:16 +00:00
keyboard presses should not skip dialog
metaheavens opened issue metaheavens/spaceship#174 2026-08-30 14:29:55 +00:00
the loading screen should take the whole screen and the loading bar should be mid screen
metaheavens commented on issue metaheavens/spaceship#173 2026-08-30 12:06:05 +00:00
in the web export version the fleet can not store any resources

Left OPEN deliberately - please confirm with a fresh export before closing. Hardening is in 0fad1dd.

metaheavens closed issue metaheavens/spaceship#172 2026-08-30 12:05:45 +00:00
Change the aiming system for the default shot
metaheavens closed issue metaheavens/spaceship#171 2026-08-30 12:05:44 +00:00
the web export version should auto detect keyboard mouse or screen and remove the touch screen controls if not needed
metaheavens commented on issue metaheavens/spaceship#172 2026-08-30 12:05:44 +00:00
Change the aiming system for the default shot

Done in 0fad1dd.

metaheavens closed issue metaheavens/spaceship#170 2026-08-30 12:05:26 +00:00
The initial dialog for the cinematic should start a few seconds after the scene loads, not directly
metaheavens closed issue metaheavens/spaceship#169 2026-08-30 12:05:25 +00:00
Create a loading screen after clicking on the main menu buttons
metaheavens commented on issue metaheavens/spaceship#169 2026-08-30 12:05:24 +00:00
Create a loading screen after clicking on the main menu buttons

Done in 0fad1dd.

metaheavens closed issue metaheavens/spaceship#168 2026-08-30 12:05:10 +00:00
during dialog, if everything is not yet written it should show the whole text instantly. if the whole text is available it passes to the next text