energy propulser should also unlock an activable capability when available. when activated the fleet dashes into the desired direction. similar to other skill shots you need to aim it #179
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Implemented in
c2ebbfa. Each Energy Propulser now grants one independently recharging aimed dash: hold-drag-release on touch, direct aimed activation through desktop ability controls, 520-unit formation-preserving movement, 15 fleet energy per use, hull-fill cooldown feedback, and support in both space and surface scenes. Covered by test_energy_propulser_dash plus the existing Distorder, fleet formation, speed, HUD, icon, touch, and mouse suites.