spaceship/ui/menus
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Loïc Wisniewski f77596395b Plan every craftable vessel, and stop restating the point cost
#221: the planning centre listed only fleet-eligible hulls, so the two
vessels that most need replacing were the two it could not plan - #216 made
transporters and repair drones wear out, which is what a standing order is
for. It offers everything a crafter can build now.

That needed the census to see them: it counted the fleet, the hangar,
garrisons and transit, but not vessels standing at a hub or a workshop. An
order for a transporter would never have seen the ones already built, and
the crafters would have gone on making more forever.

#222: the ship lab's detail block restated the selected upgrade's research
point cost, which its own card shows a few pixels higher. Removed, with the
parameter and the call-site lookup that fed it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-05 23:13:23 +02:00
..
BuildMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
BuildMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
BuildMenu.tscn Buy fleet berths with Fleet Offices 2026-09-05 17:09:27 +02:00
CraftMenu.gd Build the logistics crews, and let them burn energy 2026-09-05 19:09:35 +02:00
CraftMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
CraftMenu.tscn Build the logistics crews, and let them burn energy 2026-09-05 19:09:35 +02:00
DevMenu.gd Add a free-costs sandbox tool 2026-09-04 22:34:36 +02:00
DevMenu.gd.uid Turn dev mode into sandbox menu 2026-09-03 20:05:33 +02:00
DevMenu.tscn Add a free-costs sandbox tool 2026-09-04 22:34:36 +02:00
FleetUpkeepMenu.gd Charge more for each berth, and show the bill 2026-09-05 22:36:21 +02:00
FleetUpkeepMenu.tscn Charge more for each berth, and show the bill 2026-09-05 22:36:21 +02:00
FormationMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
FormationMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
FormationMenu.tscn Restore landing fade and missing event sounds 2026-08-31 18:15:37 +02:00
GarrisonMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
GarrisonMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
GarrisonMenu.tscn Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
HangarMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
HangarMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
HangarMenu.tscn Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
LabMenu.gd Plan every craftable vessel, and stop restating the point cost 2026-09-05 23:13:23 +02:00
LabMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
LabMenu.tscn Complete lab, quest, garrison, and energy tickets 2026-09-03 00:12:08 +02:00
MenuLayout.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
MenuLayout.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
ModalMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
ModalMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
PlanningMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
PlanningMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
PlanningMenu.tscn Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
ScannerMenu.gd Add planet scanner and octopus biome 2026-09-04 15:56:07 +02:00
ScannerMenu.gd.uid Buy fleet berths with Fleet Offices 2026-09-05 17:09:27 +02:00
ScannerMenu.tscn Add planet scanner and octopus biome 2026-09-04 15:56:07 +02:00
SkillMenu.gd Resolve pending gameplay tickets 2026-09-02 13:43:56 +02:00
SkillMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
SkillMenu.tscn Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
StationMenu.gd Build the logistics crews, and let them burn energy 2026-09-05 19:09:35 +02:00
StationMenu.tscn Build the logistics crews, and let them burn energy 2026-09-05 19:09:35 +02:00
TransferMenu.gd Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
TransferMenu.gd.uid Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00
TransferMenu.tscn Refactor gameplay menus into owned scenes 2026-08-31 02:18:08 +02:00