spaceship/vessels
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Loïc Wisniewski 0810c99f08 #116: the Spacial Workshop, and the drones that mend what waves break
Modelled on the transport hub, deliberately and closely: drones belong to a
workshop rather than to the player, are provisioned when it is built, are
never a production order, and are upgraded at a ship lab like any other
vessel. Anything that already knows how hub transporters behave knows how
these do, and Drone Bays raises the count at workshops already standing -
the same shape as Freight Yards and Garrison Bays.

What a repair COSTS is the one new idea. It is a share of the building's own
price, in proportion to how much of its health is gone: levelling a crafter
and rebuilding it costs its full price, and patching one up after a wave
costs a fraction, the fraction being the damage. The ore is spent when a
drone LEAVES, so two drones cannot be sent to the same wall and spend twice
for one load of repair, and a building demolished in transit sends its load
home rather than swallowing it.

"Required resources are sent to the spacial workshop": the workshop asks hub
logistics for the ore its outstanding repairs will need, exactly as a gas
burner asks for gas, because building_logistics_deficit now takes the larger
of the definition's static buffer and what the world actually demands. There
is a ceiling on that, so one badly-mauled base cannot pull the whole bank
into a single workshop and starve everything else.

Worst first: the structure closest to coming down is the one a repair is
worth most on.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-23 21:59:51 +02:00
..
CarrierCapacityUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
CarrierVesselDefinition.tres Implement #85, #86, #87 and #88 2026-08-22 02:20:12 +02:00
DistorderVesselDefinition.tres Implement #85, #86, #87 and #88 2026-08-22 02:20:12 +02:00
Fleet.gd #106/#107 (#98a/#98b): the Planning Center 2026-08-23 14:21:52 +02:00
Fleet.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
GarrisonField.gd #105 (#97g): garrison vessels patrol and defend their outpost 2026-08-23 14:13:47 +02:00
GarrisonField.gd.uid Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
GasBomberVesselDefinition.tres Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
InterceptorDamageUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
InterceptorRangeUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
InterceptorRateUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
InterceptorVesselDefinition.tres #89: the default gun bends onto a target near the aimed heading 2026-08-22 03:19:52 +02:00
LaserCooldownUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
LaserDamageUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
LaserRangeUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
LaserVesselDefinition.tres Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
Projectile.gd Implement #85, #86, #87 and #88 2026-08-22 02:20:12 +02:00
Projectile.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
Projectile.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
RepairDroneVesselDefinition.tres #116: the Spacial Workshop, and the drones that mend what waves break 2026-08-23 21:59:51 +02:00
RepairSpeedUpgrade.tres #116: the Spacial Workshop, and the drones that mend what waves break 2026-08-23 21:59:51 +02:00
RepairYieldUpgrade.tres #116: the Spacial Workshop, and the drones that mend what waves break 2026-08-23 21:59:51 +02:00
ShieldHitsUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
ShieldRechargeUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
ShieldVesselDefinition.tres #89: the default gun bends onto a target near the aimed heading 2026-08-22 03:19:52 +02:00
Ship.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
Ship.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
Ship.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
TransportCapacityUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
TransporterVesselDefinition.tres Implement #85, #86, #87 and #88 2026-08-22 02:20:12 +02:00
TransportSpeedUpgrade.tres #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselCargoComponent.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselCargoComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselCargoComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselCooldownFillComponent.gd Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
VesselCooldownFillComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselDefinition.gd Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
VesselDefinition.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselDefinitions.gd #116: the Spacial Workshop, and the drones that mend what waves break 2026-08-23 21:59:51 +02:00
VesselDefinitions.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselDistorderComponent.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselDistorderComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselDistorderComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselGarrisonComponent.gd #109: garrison vessels wander their post instead of walking a ring 2026-08-23 21:38:07 +02:00
VesselGarrisonComponent.gd.uid Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
VesselGasBomberComponent.gd Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
VesselGasBomberComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselGasBomberComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselLaserComponent.gd Garrison laser vessels and gas bombers, on a shared ability seam 2026-08-23 19:23:35 +02:00
VesselLaserComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselLaserComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselShieldComponent.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselShieldComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselShieldComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselTransportComponent.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselTransportComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselTransportComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselUpgradeDefinition.gd #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselUpgradeDefinition.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselWeaponComponent.gd #89: the default gun bends onto a target near the aimed heading 2026-08-22 03:19:52 +02:00
VesselWeaponComponent.gd.uid #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00
VesselWeaponComponent.tscn #84: move 215 root files into a folder hierarchy 2026-08-21 19:44:14 +02:00