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2026-09-03 11:49:51 +02:00 |
| .. |
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ArtilleryEnemyDefinition.tres
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#114: the enemy bomber flies, and its bombs arrive
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2026-08-23 21:58:56 +02:00 |
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ArtilleryShell.gd
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#114: the enemy bomber flies, and its bombs arrive
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2026-08-23 21:58:56 +02:00 |
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ArtilleryShell.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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ArtilleryShell.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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ChaserEnemyDefinition.tres
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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Enemy.gd
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Complete lab, quest, garrison, and energy tickets
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2026-09-03 00:12:08 +02:00 |
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Enemy.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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Enemy.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyArtilleryComponent.gd
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#114: the enemy bomber flies, and its bombs arrive
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2026-08-23 21:58:56 +02:00 |
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EnemyArtilleryComponent.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyArtilleryComponent.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyBigLaserBeam.gd
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Tune and optimize boss encounter
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2026-09-03 11:49:51 +02:00 |
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EnemyBigLaserBeam.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyBigLaserBeam.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyBigLaserComponent.gd
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyBigLaserComponent.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyBigLaserComponent.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyDefinition.gd
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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EnemyDefinition.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyDefinitions.gd
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#96: the lancer, a rammer that announces itself
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2026-08-23 11:52:18 +02:00 |
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EnemyDefinitions.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyLungeComponent.gd
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#115: the lancer winds up once, and leaves hard
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2026-08-23 21:38:08 +02:00 |
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EnemyLungeComponent.gd.uid
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Add the .uid files Godot generated for the new scripts
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2026-08-23 19:23:50 +02:00 |
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EnemyLungeComponent.tscn
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#96: the lancer, a rammer that announces itself
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2026-08-23 11:52:18 +02:00 |
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EnemyMarker.gd
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyMarker.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyProjectile.gd
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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EnemyProjectile.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyProjectile.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyPursuitComponent.gd
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#113: a wave converges on the nearest structure from any distance
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2026-08-23 21:38:09 +02:00 |
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EnemyPursuitComponent.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyPursuitComponent.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyPursuitComponentMothership.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyRangedWeaponComponent.gd
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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EnemyRangedWeaponComponent.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyRangedWeaponComponent.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemySpawner.gd
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#113: a wave converges on the nearest structure from any distance
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2026-08-23 21:38:09 +02:00 |
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EnemySpawner.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemySpawnerComponent.gd
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemySpawnerComponent.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemySpawnerComponent.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemySpawnerComponentArtillery.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemySpawnerComponentChaser.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyStandoffComponent.gd
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#113: a wave converges on the nearest structure from any distance
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2026-08-23 21:38:09 +02:00 |
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EnemyStandoffComponent.gd.uid
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyStandoffComponent.tscn
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#84: move 215 root files into a folder hierarchy
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2026-08-21 19:44:14 +02:00 |
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EnemyTargets.gd
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#113: a wave converges on the nearest structure from any distance
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2026-08-23 21:38:09 +02:00 |
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EnemyTargets.gd.uid
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Add the .uid files Godot generated for the new scripts
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2026-08-23 19:23:50 +02:00 |
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LancerEnemyDefinition.tres
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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MothershipEnemyDefinition.tres
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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SniperEnemyDefinition.tres
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |
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TurretSpawnerEnemyDefinition.tres
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#101 (#97c): waves attack buildings
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2026-08-23 13:53:17 +02:00 |