Loïc Wisniewski
54b883d545
Keep the export probe, and the uid files beside the new scripts
...
_export_probe.gd is the check that found the empty planets: run inside a
built pack with --main-pack, it reports how many planet setups the registry
actually finds and what garrisons they carry. The suite runs from source and
structurally cannot see an export-only fault, so this is the thing to run
before a deploy.
The .uid files go with it because the repo tracks one beside every other
script; the ones added this session were left behind.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
2026-09-07 16:40:45 +02:00
..
BuildMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
BuildMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
BuildMenu.tscn
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
CraftMenu.gd
Offer only orderable vessels, and read out crew condition
2026-09-06 11:58:15 +02:00
CraftMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
CraftMenu.tscn
Build the logistics crews, and let them burn energy
2026-09-05 19:09:35 +02:00
DevMenu.gd
Add a free-costs sandbox tool
2026-09-04 22:34:36 +02:00
DevMenu.gd.uid
Turn dev mode into sandbox menu
2026-09-03 20:05:33 +02:00
DevMenu.tscn
Add a free-costs sandbox tool
2026-09-04 22:34:36 +02:00
FleetUpkeepMenu.gd
Charge more for each berth, and show the bill
2026-09-05 22:36:21 +02:00
FleetUpkeepMenu.gd.uid
Keep the export probe, and the uid files beside the new scripts
2026-09-07 16:40:45 +02:00
FleetUpkeepMenu.tscn
Charge more for each berth, and show the bill
2026-09-05 22:36:21 +02:00
FormationMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
FormationMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
FormationMenu.tscn
Restore landing fade and missing event sounds
2026-08-31 18:15:37 +02:00
GarrisonMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
GarrisonMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
GarrisonMenu.tscn
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
HangarMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
HangarMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
HangarMenu.tscn
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
LabMenu.gd
Plan every craftable vessel, and stop restating the point cost
2026-09-05 23:13:23 +02:00
LabMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
LabMenu.tscn
Complete lab, quest, garrison, and energy tickets
2026-09-03 00:12:08 +02:00
MenuLayout.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
MenuLayout.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
ModalMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
ModalMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
PlanningMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
PlanningMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
PlanningMenu.tscn
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
ResearchPointsMenu.gd
Teach where research data comes from, and say so when it runs out
2026-09-06 16:24:09 +02:00
ResearchPointsMenu.gd.uid
Keep the export probe, and the uid files beside the new scripts
2026-09-07 16:40:45 +02:00
ResearchPointsMenu.tscn
Teach where research data comes from, and say so when it runs out
2026-09-06 16:24:09 +02:00
ScannerMenu.gd
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
ScannerMenu.gd.uid
Buy fleet berths with Fleet Offices
2026-09-05 17:09:27 +02:00
ScannerMenu.tscn
Add planet scanner and octopus biome
2026-09-04 15:56:07 +02:00
SkillMenu.gd
Resolve pending gameplay tickets
2026-09-02 13:43:56 +02:00
SkillMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
SkillMenu.tscn
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
StationMenu.gd
Offer only orderable vessels, and read out crew condition
2026-09-06 11:58:15 +02:00
StationMenu.gd.uid
Keep the export probe, and the uid files beside the new scripts
2026-09-07 16:40:45 +02:00
StationMenu.tscn
Offer only orderable vessels, and read out crew condition
2026-09-06 11:58:15 +02:00
TransferMenu.gd
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
TransferMenu.gd.uid
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00
TransferMenu.tscn
Refactor gameplay menus into owned scenes
2026-08-31 02:18:08 +02:00