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2026-08-16 20:14:29 +02:00 |
| .. |
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_artillery_telegraph_gas_preview.gd
|
Add artillery enemy with telegraphed AOE (#46)
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2026-08-15 21:23:43 +02:00 |
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_artillery_telegraph_gas_preview.gd.uid
|
Add artillery enemy with telegraphed AOE (#46)
|
2026-08-15 21:23:43 +02:00 |
|
_artillery_telegraph_gas_preview.tscn
|
Add artillery enemy with telegraphed AOE (#46)
|
2026-08-15 21:23:43 +02:00 |
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_artillery_telegraph_rocky_preview.gd
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Add artillery enemy with telegraphed AOE (#46)
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2026-08-15 21:23:43 +02:00 |
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_artillery_telegraph_rocky_preview.gd.uid
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Add artillery enemy with telegraphed AOE (#46)
|
2026-08-15 21:23:43 +02:00 |
|
_artillery_telegraph_rocky_preview.tscn
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Add artillery enemy with telegraphed AOE (#46)
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2026-08-15 21:23:43 +02:00 |
|
_black_hole_space_preview.gd
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Add black hole planet and dark matter resource (#55)
|
2026-08-16 13:13:38 +02:00 |
|
_black_hole_space_preview.tscn
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Add black hole planet and dark matter resource (#55)
|
2026-08-16 13:13:38 +02:00 |
|
_build_menu_preview.gd
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Fix the stop stutter, and hide unresearched buildings from the menu
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2026-08-11 21:38:17 +02:00 |
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_build_menu_preview.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
|
_build_menu_preview.tscn
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Transport Hub building
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2026-08-11 17:45:07 +02:00 |
|
_build_popup_preview.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
|
_build_popup_preview.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_build_popup_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_capture_points_preview.gd
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Draw capture points behind fleet vessels (#50)
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2026-08-15 22:47:44 +02:00 |
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_capture_points_preview.gd.uid
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Add capture points and the planet conquest loop (#43)
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2026-08-15 21:22:10 +02:00 |
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_capture_points_preview.tscn
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Add capture points and the planet conquest loop (#43)
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2026-08-15 21:22:10 +02:00 |
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_cargo_readout_preview.gd
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Refactor multi-resource UI and transfers
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2026-08-14 11:54:31 +02:00 |
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_cargo_readout_preview.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
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_cargo_readout_preview.tscn
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Show what the fleet is carrying next to what is banked
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2026-08-11 16:04:40 +02:00 |
|
_carrier_crafter_preview.gd
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Add carrier vessel (#57)
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2026-08-16 16:20:39 +02:00 |
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_carrier_crafter_preview.tscn
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Add carrier vessel (#57)
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2026-08-16 16:20:39 +02:00 |
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_carrier_hangar_preview.gd
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Add carrier vessel (#57)
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2026-08-16 16:20:39 +02:00 |
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_carrier_hangar_preview.tscn
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Add carrier vessel (#57)
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2026-08-16 16:20:39 +02:00 |
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_context_actions_preview.gd
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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_context_actions_preview.gd.uid
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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_context_actions_preview.tscn
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
|
_craft_menu_preview.gd
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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_craft_menu_preview.gd.uid
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Block input behind open panels; keep craft-menu messages on screen
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2026-08-11 20:17:58 +02:00 |
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_craft_menu_preview.tscn
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
|
_crafter_preview.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
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_crafter_preview.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_crafter_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_extractor_transfer_preview.gd
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Add manual extractor resource transfers
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2026-08-14 22:21:01 +02:00 |
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_extractor_transfer_preview.gd.uid
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Slow logistics vessel travel
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2026-08-14 22:30:19 +02:00 |
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_extractor_transfer_preview.tscn
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Add manual extractor resource transfers
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2026-08-14 22:21:01 +02:00 |
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_fleet_cargo_limit_preview.gd
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Cap fleet cargo capacity by composition (#56)
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2026-08-16 14:53:26 +02:00 |
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_fleet_cargo_limit_preview.tscn
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Cap fleet cargo capacity by composition (#56)
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2026-08-16 14:53:26 +02:00 |
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_font_probe.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
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_font_probe.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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_gas_bomb_aim_preview.gd
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Add enemy foundation: definitions, components, ranged damage (#44)
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2026-08-15 14:43:29 +02:00 |
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_gas_bomb_aim_preview.gd.uid
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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_gas_bomb_aim_preview.tscn
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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_gas_burner_build_menu_preview.gd
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Gas burner building and the energy resource (#54)
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2026-08-16 12:10:31 +02:00 |
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_gas_burner_build_menu_preview.tscn
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Gas burner building and the energy resource (#54)
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2026-08-16 12:10:31 +02:00 |
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_gas_burner_transfer_preview.gd
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Gas burner building and the energy resource (#54)
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2026-08-16 12:10:31 +02:00 |
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_gas_burner_transfer_preview.tscn
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Gas burner building and the energy resource (#54)
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2026-08-16 12:10:31 +02:00 |
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_gas_surface_preview.gd
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Drive planets from definitions
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2026-08-14 16:13:24 +02:00 |
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_gas_surface_preview.gd.uid
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Backfill missing script UID sidecar files
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2026-08-15 14:44:02 +02:00 |
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_gas_surface_preview.tscn
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Refactor multi-resource UI and transfers
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2026-08-14 11:54:31 +02:00 |
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_hangar_menu_preview.gd
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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_hangar_menu_preview.gd.uid
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
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_hangar_menu_preview.tscn
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
|
_icon_preview.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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_icon_preview.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_icon_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_ingame_buildings_preview.gd
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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_ingame_buildings_preview.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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_ingame_buildings_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_lab_menu_preview.gd
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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_lab_menu_preview.gd.uid
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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_lab_menu_preview.tscn
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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_laser_aim_preview.gd
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Add laser ship vessel and its skill shot (#58)
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2026-08-16 17:29:53 +02:00 |
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_laser_aim_preview.tscn
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Add laser ship vessel and its skill shot (#58)
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2026-08-16 17:29:53 +02:00 |
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_lunar_check.png.import
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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_marker_preview.gd
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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_marker_preview.gd.uid
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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_marker_preview.tscn
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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_mothership_beam_preview.gd
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Enemy mothership (#53)
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2026-08-16 10:19:02 +02:00 |
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_mothership_beam_preview.tscn
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Enemy mothership (#53)
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2026-08-16 10:19:02 +02:00 |
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_planet_derrick_preview.gd
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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_planet_derrick_preview.gd.uid
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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_planet_derrick_preview.tscn
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
|
_profile_startup.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
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_profile_startup.gd.uid
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_resource_readout_surface_preview.gd
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Generalize the resource HUD readouts (#49)
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2026-08-16 08:30:10 +02:00 |
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_resource_readout_surface_preview.tscn
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Generalize the resource HUD readouts (#49)
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2026-08-16 08:30:10 +02:00 |
|
_rocky_surface_preview.gd
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Give the gas planet surface its own background shader (#51)
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2026-08-16 09:05:31 +02:00 |
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_rocky_surface_preview.tscn
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Give the gas planet surface its own background shader (#51)
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2026-08-16 09:05:31 +02:00 |
|
_run_inside.sh
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Add timed craft queue and hangar
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2026-08-12 22:47:46 +02:00 |
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_screenshot_tool.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_screenshot_tool.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_setup_editor_preview.gd
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Add the planet setup map editor (#48)
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2026-08-15 21:24:28 +02:00 |
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_setup_editor_preview.gd.uid
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Add the planet setup map editor (#48)
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2026-08-15 21:24:28 +02:00 |
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_setup_editor_preview.tscn
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Add the planet setup map editor (#48)
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2026-08-15 21:24:28 +02:00 |
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_setup_markers_preview.gd
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Add planet setups as authored resources (#42)
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2026-08-15 14:41:37 +02:00 |
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_setup_markers_preview.gd.uid
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Add planet setups as authored resources (#42)
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2026-08-15 14:41:37 +02:00 |
|
_setup_markers_preview.tscn
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Add planet setups as authored resources (#42)
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2026-08-15 14:41:37 +02:00 |
|
_skill_menu_preview.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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_skill_menu_preview.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_skill_menu_preview.tscn
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_sniper_vs_chaser_preview.gd
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Add standoff sniper enemy (#45)
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2026-08-15 21:23:01 +02:00 |
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_sniper_vs_chaser_preview.gd.uid
|
Add standoff sniper enemy (#45)
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2026-08-15 21:23:01 +02:00 |
|
_sniper_vs_chaser_preview.tscn
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Add standoff sniper enemy (#45)
|
2026-08-15 21:23:01 +02:00 |
|
_transfer_menu_preview.gd
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Add transfer amounts and active gas vents
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2026-08-14 13:44:10 +02:00 |
|
_transfer_menu_preview.gd.uid
|
Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
|
_transfer_menu_preview.tscn
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Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
|
_transporter_preview.gd
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
|
_transporter_preview.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_transporter_preview.tscn
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_turret_vs_chaser_preview.gd
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Turret vessel spawner enemy (#52)
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2026-08-16 09:43:44 +02:00 |
|
_turret_vs_chaser_preview.tscn
|
Turret vessel spawner enemy (#52)
|
2026-08-16 09:43:44 +02:00 |
|
_vfx_preview.gd
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_vfx_preview.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_vfx_preview.tscn
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_void_surface_preview.gd
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Add black hole planet and dark matter resource (#55)
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2026-08-16 13:13:38 +02:00 |
|
_void_surface_preview.tscn
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Add black hole planet and dark matter resource (#55)
|
2026-08-16 13:13:38 +02:00 |
|
run_tests.sh
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Add timed craft queue and hangar
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2026-08-12 22:47:46 +02:00 |
|
scratch_scene_a.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
scratch_scene_b.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
scratch_swap_check.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
screenshot.sh
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Refactor multi-resource UI and transfers
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2026-08-14 11:54:31 +02:00 |
|
test_animation_continuity.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
|
test_animation_continuity.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_artillery_enemy.gd
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Add artillery enemy with telegraphed AOE (#46)
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2026-08-15 21:23:43 +02:00 |
|
test_artillery_enemy.gd.uid
|
Add artillery enemy with telegraphed AOE (#46)
|
2026-08-15 21:23:43 +02:00 |
|
test_asteroid_safe_spawn.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
test_asteroid_safe_spawn.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
test_asteroid_ship_collision.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_ship_collision.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_spawning.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_spawning.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_biome_generation.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_biome_generation.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_black_hole.gd
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Add black hole planet and dark matter resource (#55)
|
2026-08-16 13:13:38 +02:00 |
|
test_build_info_popup.gd
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Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_build_info_popup.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_build_menu_hides_locked.gd
|
Fix the stop stutter, and hide unresearched buildings from the menu
|
2026-08-11 21:38:17 +02:00 |
|
test_build_menu_hides_locked.gd.uid
|
Repair a broken working tree, and make every crafter press report
|
2026-08-11 22:50:09 +02:00 |
|
test_build_menu_icons.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_build_menu_icons.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_building_composition.gd
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Refine context actions and preserve fleet landings
|
2026-08-14 23:15:12 +02:00 |
|
test_building_composition.gd.uid
|
Compose vessels from definitions and capabilities
|
2026-08-14 22:12:57 +02:00 |
|
test_building_redraw_cost.gd
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Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_building_redraw_cost.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
test_building_stock_queue.gd
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Add timed craft queue and hangar
|
2026-08-12 22:47:46 +02:00 |
|
test_building_stock_queue.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
test_camera_settles.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_camera_settles.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_capture_points.gd
|
Draw capture points behind fleet vessels (#50)
|
2026-08-15 22:47:44 +02:00 |
|
test_capture_points.gd.uid
|
Add capture points and the planet conquest loop (#43)
|
2026-08-15 21:22:10 +02:00 |
|
test_cargo_readout.gd
|
Generalize the resource HUD readouts (#49)
|
2026-08-16 08:30:10 +02:00 |
|
test_cargo_readout.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
test_carrier_vessel.gd
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Add research lab planets and research points (#63)
|
2026-08-16 20:14:29 +02:00 |
|
test_crafter_animation.gd
|
Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_crafter_animation.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_crafter_feedback.gd
|
Refine context actions and preserve fleet landings
|
2026-08-14 23:15:12 +02:00 |
|
test_crafter_feedback.gd.uid
|
Typed owed vessels, ship lab building type, shield vessel gate
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2026-08-11 23:10:07 +02:00 |
|
test_distorder_energy.gd
|
Space-time distorder drains energy while boosting (#62)
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2026-08-16 19:21:54 +02:00 |
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test_enemy_collision.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_enemy_collision.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_enemy_combat.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_enemy_combat.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_enemy_composition.gd
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Add enemy foundation: definitions, components, ranged damage (#44)
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2026-08-15 14:43:29 +02:00 |
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test_enemy_composition.gd.uid
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Add enemy foundation: definitions, components, ranged damage (#44)
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2026-08-15 14:43:29 +02:00 |
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test_enemy_mothership.gd
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Enemy mothership (#53)
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2026-08-16 10:19:02 +02:00 |
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test_enemy_projectile_damage.gd
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Add enemy foundation: definitions, components, ranged damage (#44)
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2026-08-15 14:43:29 +02:00 |
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test_enemy_projectile_damage.gd.uid
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Add enemy foundation: definitions, components, ranged damage (#44)
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2026-08-15 14:43:29 +02:00 |
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test_exploration_tracker.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_exploration_tracker.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_extractor_building.gd
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Add planet conquest state and gate extractor placement (#41)
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2026-08-15 14:41:19 +02:00 |
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test_extractor_building.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_extractor_income.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_extractor_income.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_extractor_transfer.gd
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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test_extractor_transfer.gd.uid
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Slow logistics vessel travel
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2026-08-14 22:30:19 +02:00 |
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test_fleet_cargo.gd
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Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
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test_fleet_cargo.gd.uid
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Show what the fleet is carrying next to what is banked
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2026-08-11 16:04:40 +02:00 |
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test_fleet_cargo_limit.gd
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Cap fleet cargo capacity by composition (#56)
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2026-08-16 14:53:26 +02:00 |
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test_fleet_formation.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_fleet_formation.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_gas_bomber.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_gas_bomber.gd.uid
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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test_gas_bomber_ammo.gd
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Gas bombers consume gas from the fleet hold when firing (#60)
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2026-08-16 18:54:44 +02:00 |
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test_gas_bomber_cooldowns.gd
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Gas bombers consume gas from the fleet hold when firing (#60)
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2026-08-16 18:54:44 +02:00 |
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test_gas_burner.gd
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Gas burner building and the energy resource (#54)
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2026-08-16 12:10:31 +02:00 |
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test_gas_system.gd
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
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test_gas_system.gd.uid
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Backfill missing script UID sidecar files
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2026-08-15 14:44:02 +02:00 |
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test_generic_inventory.gd
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_generic_inventory.gd.uid
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_hangar_management.gd
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
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test_hangar_management.gd.uid
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Make research tree vertically scrollable
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2026-08-13 16:25:41 +02:00 |
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test_hub_capacity.gd
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
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test_hub_capacity.gd.uid
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Block input behind open panels; keep craft-menu messages on screen
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2026-08-11 20:17:58 +02:00 |
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test_icon_button.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_icon_button.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_icon_button_drag_cancel.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_icon_button_drag_cancel.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_joystick_control.gd
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Fix the stop stutter, and hide unresearched buildings from the menu
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2026-08-11 21:38:17 +02:00 |
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test_joystick_control.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_keyboard_input.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_keyboard_input.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_lab_resources.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_lab_resources.gd.uid
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Backfill missing script UID sidecar files
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2026-08-15 14:44:02 +02:00 |
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test_lab_transporter_delivery.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_lab_transporter_delivery.gd.uid
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Supply lab research with transporters
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2026-08-14 22:46:25 +02:00 |
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test_laser_ammo.gd
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Laser shooters consume energy from the fleet hold when firing (#61)
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2026-08-16 19:11:31 +02:00 |
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test_laser_vessel.gd
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Laser shooters consume energy from the fleet hold when firing (#61)
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2026-08-16 19:11:31 +02:00 |
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test_logistics_travel_speed.gd
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Slow logistics vessel travel
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2026-08-14 22:30:19 +02:00 |
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test_logistics_travel_speed.gd.uid
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Slow logistics vessel travel
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2026-08-14 22:30:19 +02:00 |
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test_lopsided_formation_movement.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_lopsided_formation_movement.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_main_menu.gd
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Add the planet setup map editor (#48)
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2026-08-15 21:24:28 +02:00 |
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test_main_menu.gd.uid
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Add a main menu scene (#47)
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2026-08-15 14:43:46 +02:00 |
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test_manual_supply_route.gd
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_manual_supply_route.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
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test_map_building_markers.gd
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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test_map_building_markers.gd.uid
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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test_modal_blocks_input.gd
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Fix every button being permanently blocked after closing the build menu
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2026-08-11 23:41:00 +02:00 |
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test_modal_blocks_input.gd.uid
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Repair a broken working tree, and make every crafter press report
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2026-08-11 22:50:09 +02:00 |
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test_mothership_replacement.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
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test_mothership_replacement.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_multi_resource_supply.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_multi_resource_supply.gd.uid
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Add gas bomber skill-shot vessel
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2026-08-15 04:45:15 +02:00 |
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test_no_popin_on_load.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_no_popin_on_load.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_pinch_zoom.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_pinch_zoom.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_pivot_controls.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_pivot_controls.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_atmosphere_transition.gd
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Add capture points and the planet conquest loop (#43)
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2026-08-15 21:22:10 +02:00 |
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test_planet_atmosphere_transition.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_conquest_gate.gd
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Add planet conquest state and gate extractor placement (#41)
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2026-08-15 14:41:19 +02:00 |
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test_planet_conquest_gate.gd.uid
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Add planet conquest state and gate extractor placement (#41)
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2026-08-15 14:41:19 +02:00 |
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test_planet_extractor_marker.gd
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Key extractors by stable planet identity
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2026-08-14 22:16:40 +02:00 |
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test_planet_extractor_marker.gd.uid
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Show buildings on the world map, and extractors on their planets
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2026-08-11 15:29:56 +02:00 |
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test_planet_identity_persists.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_identity_persists.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_landing_proximity.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_landing_proximity.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_map_marker_matches_spawn.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_map_marker_matches_spawn.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_prompt_map_interaction.gd
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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test_planet_prompt_map_interaction.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_setups.gd
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Add capture points and the planet conquest loop (#43)
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2026-08-15 21:22:10 +02:00 |
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test_planet_setups.gd.uid
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Add planet setups as authored resources (#42)
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2026-08-15 14:41:37 +02:00 |
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test_planet_spawning.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_spawning.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_unique_identity.gd
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Key extractors by stable planet identity
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2026-08-14 22:16:40 +02:00 |
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test_planet_unique_identity.gd.uid
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Add manual extractor resource transfers
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2026-08-14 22:21:01 +02:00 |
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test_prompt_debounce.gd
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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test_prompt_debounce.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_research_points.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_resource_readout.gd
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Generalize the resource HUD readouts (#49)
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2026-08-16 08:30:10 +02:00 |
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test_resource_transfer.gd
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Cap fleet cargo capacity by composition (#56)
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2026-08-16 14:53:26 +02:00 |
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test_resource_transfer.gd.uid
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Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
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test_resources_and_buildings.gd
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_resources_and_buildings.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_return_position_matches_planet.gd
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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test_return_position_matches_planet.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_setup_editor.gd
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Add the planet setup map editor (#48)
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2026-08-15 21:24:28 +02:00 |
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test_setup_editor.gd.uid
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Add the planet setup map editor (#48)
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2026-08-15 21:24:28 +02:00 |
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test_shield_vessel.gd
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Add timed craft queue and hangar
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2026-08-12 22:47:46 +02:00 |
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test_shield_vessel.gd.uid
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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test_ship_facing.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_ship_facing.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_ship_lab.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_ship_lab.gd.uid
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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test_skill_tree.gd
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Add research lab planets and research points (#63)
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2026-08-16 20:14:29 +02:00 |
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test_skill_tree.gd.uid
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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2026-08-11 15:00:41 +02:00 |
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test_sniper_enemy.gd
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Add standoff sniper enemy (#45)
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2026-08-15 21:23:01 +02:00 |
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test_sniper_enemy.gd.uid
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Add standoff sniper enemy (#45)
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2026-08-15 21:23:01 +02:00 |
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test_space_time_distorder.gd
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Space-time distorder drains energy while boosting (#62)
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2026-08-16 19:21:54 +02:00 |
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test_star_coverage.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_star_coverage.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_surface_profiles.gd
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Give the gas planet surface its own background shader (#51)
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2026-08-16 09:05:31 +02:00 |
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test_transport_hub_building.gd
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Refine context actions and preserve fleet landings
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2026-08-14 23:15:12 +02:00 |
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test_transport_hub_building.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
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test_transporter_supply.gd
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Provision transporters with hubs
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2026-08-15 00:09:10 +02:00 |
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test_transporter_supply.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
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test_turret_spawner_enemy.gd
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Turret vessel spawner enemy (#52)
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2026-08-16 09:43:44 +02:00 |
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test_vessel_composition.gd
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Add laser ship vessel and its skill shot (#58)
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2026-08-16 17:29:53 +02:00 |
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test_vessel_composition.gd.uid
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Compose vessels from definitions and capabilities
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2026-08-14 22:12:57 +02:00 |
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test_vessel_delivery.gd
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Animate ship crafter deliveries
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2026-08-13 21:39:05 +02:00 |
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test_vessel_delivery.gd.uid
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Backfill missing script UID sidecar files
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2026-08-15 14:44:02 +02:00 |
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test_world_map_ui.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_world_map_ui.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |