Backfill missing script UID sidecar files
Unrelated pre-existing gap: 11 scripts never got a committed .uid, exposed by running a full --headless --import pass while working on #40's sub-tickets. Godot generates these deterministically from the script path, so this is a no-op for behavior.
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11 changed files with 11 additions and 0 deletions
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GasCargoCounter.gd.uid
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GasCargoCounter.gd.uid
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uid://dn5wt1hyaui81
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GasCounter.gd.uid
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GasCounter.gd.uid
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uid://wykjjb3qc01h
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GasVentField.gd.uid
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GasVentField.gd.uid
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uid://di1kvjt0dwvqc
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ResourceGlyph.gd.uid
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ResourceGlyph.gd.uid
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uid://beff2kjshg4vf
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ResourceTransferList.gd.uid
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ResourceTransferList.gd.uid
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uid://bv6u4t3oabews
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VesselDelivery.gd.uid
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VesselDelivery.gd.uid
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uid://ft0puvels7lg
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VesselDeliveryField.gd.uid
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VesselDeliveryField.gd.uid
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uid://clgmyishafevr
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tests/_gas_surface_preview.gd.uid
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tests/_gas_surface_preview.gd.uid
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uid://x0rvhwfnneqp
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tests/test_gas_system.gd.uid
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tests/test_gas_system.gd.uid
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uid://ce1d4f81i7iqp
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tests/test_lab_resources.gd.uid
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tests/test_lab_resources.gd.uid
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uid://dbp0236qseh1x
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tests/test_vessel_delivery.gd.uid
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tests/test_vessel_delivery.gd.uid
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uid://bbqmyl26uqrbj
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