Loïc Wisniewski
0e071877e2
Fix the stop stutter, and hide unresearched buildings from the menu
...
Forgejo #13 : releasing the stick paused, then moved again before
settling. stop() aims each ship at a braking point ahead of it, but the
ship's own velocity was ~0 - the anchor had been carrying it - so it
started from REST, accelerated into its own stopping distance, and
halted a second time. Measured: 0 -> 45 -> 90 -> 135 -> 180 -> brake.
stop() now hands the fleet's motion to the ship, so the release is one
continuous decelerating coast (222 -> 0) to the identical endpoint.
test_joystick_control now asserts the speed one frame after release is a
real fraction of cruise, and never rises afterwards.
Forgejo #21 : unresearched structures are no longer listed greyed out.
They are hidden, and the menu repacks around what is left - a fixed grid
with entries hidden would otherwise leave holes where they used to be.
An entry alone on its row is centred rather than hanging in the left
column. Researched-but-not-usable is still shown greyed: an extractor
with no planet under the fleet is "not now", not "not yet".
This reverses a documented decision (the old comment argued that always
listing everything stops the player wondering whether the game has it at
all), so test_skill_tree's matching assertion was updated from
greyed-but-listed to hidden. The gate itself is unchanged and still
refuses a build forced past the menu.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-11 21:38:17 +02:00
android
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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fonts
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
2026-08-11 15:00:41 +02:00
tests
Fix the stop stutter, and hide unresearched buildings from the menu
2026-08-11 21:38:17 +02:00
.gitignore
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
Asteroid.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Asteroid.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Asteroid.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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AsteroidExplosionVFX.gd
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AsteroidExplosionVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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AsteroidField.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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AsteroidField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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BuildController.gd
Fix the stop stutter, and hide unresearched buildings from the menu
2026-08-11 21:38:17 +02:00
BuildController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Building.gd
Transport Hub building
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Building.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Building.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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BuildingField.gd
Supply a building by hand: withdraw at the mothership, unload on arrival
2026-08-11 16:36:11 +02:00
BuildingField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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CargoCounter.gd
Show what the fleet is carrying next to what is banked
2026-08-11 16:04:40 +02:00
CargoCounter.gd.uid
Show what the fleet is carrying next to what is banked
2026-08-11 16:04:40 +02:00
Enemy.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Enemy.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Enemy.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemyExplosionVFX.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemyExplosionVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemySpawner.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemySpawner.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ExplorationTracker.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ExplorationTracker.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ExplosionParticle.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ExplosionParticle.gd.uid
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ExplosionVFXBase.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ExplosionVFXBase.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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export_presets.cfg
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
Fleet.gd
Fix the stop stutter, and hide unresearched buildings from the menu
2026-08-11 21:38:17 +02:00
Fleet.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
FormationEditor.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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FormationEditor.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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GameController.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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GameController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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GameState.gd
Transporter capacity per hub, and research to raise it
2026-08-11 19:43:55 +02:00
GameState.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Hauler.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Hauler.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Hauler.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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HaulerField.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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HaulerField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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icon.svg
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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icon.svg.import
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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IconButton.gd
Block input behind open panels; keep craft-menu messages on screen
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IconButton.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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LightBurstVFX.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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LightBurstVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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lunar_surface.gdshader
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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lunar_surface.gdshader.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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LunarBackground.gd
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LunarBackground.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Main.tscn
Block input behind open panels; keep craft-menu messages on screen
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NeonDraw.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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NeonDraw.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonNumber.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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NeonNumber.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonPanel.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonPanel.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonPiece.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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NeonPiece.gd.uid
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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Planet.gd
Show the extractor derrick the moment it is built, not on respawn
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Planet.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Planet.tscn
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PlanetAtmosphereController.gd
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PlanetAtmosphereController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetField.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetSurface.tscn
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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PlanetSurfaceController.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetSurfaceController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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project.godot
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Projectile.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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Projectile.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Projectile.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ResourceCounter.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ResourceCounter.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Rock.gd
Fleet carries mined ore until it delivers it to the mothership
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Rock.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Rock.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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RockField.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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RockField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Ship.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Ship.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Ship.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ShipExplosionVFX.gd
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ShipExplosionVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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SkillTreeView.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
2026-08-11 15:00:41 +02:00
SkillTreeView.gd.uid
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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Starfield.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Starfield.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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starfield.gdshader
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starfield.gdshader.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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TouchJoystick.gd
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TouchJoystick.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Transporter.gd
Transporter vessels, an explicit store button, and bottom-anchored menus
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Transporter.gd.uid
Transporter vessels, an explicit store button, and bottom-anchored menus
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Transporter.tscn
Transporter vessels, an explicit store button, and bottom-anchored menus
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TransporterField.gd
Transporter vessels, an explicit store button, and bottom-anchored menus
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TransporterField.gd.uid
Transporter vessels, an explicit store button, and bottom-anchored menus
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ui_theme.tres
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ViewUtils.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ViewUtils.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldGen.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldGen.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldMap.gd
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WorldMap.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldMapContent.gd
Transport Hub building
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WorldMapContent.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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