Commit graph spaceship/GasVentField.gd
Author SHA1 Message Date
Loïc Wisniewski
f040327523 Cap fleet cargo capacity by composition (#56)
The fleet hold was unbounded - GameState.fleet_inventory had no
total_capacity, so a lone ship could carry unlimited resources. Capacity
is now data-driven: only vessels declaring the "cargo" capability
contribute their cargo_capacity stat (interceptor: 20; shield vessel and
gas bomber: 0, unarmed transporters are never in the fleet at all).
Fleet.gd recomputes it in the one place composition can change
(spawn_ships/add_ship/store_ship/_on_ship_destroyed), which also covers
the space<->surface scene-swap restore since that goes through
spawn_ships().

Rock.gd and GasVentField.gd (the two "fly over it to collect" pickup
paths) now check what collect_cargo()/collect_gas_cargo() actually
accepted before consuming their source, instead of assuming an
unlimited hold. The HUD's FLEET HOLD caption shows the live total/cap.

Also fixes test_resource_transfer.gd, which pushed more ore through a
2-ship fleet than the new cap allows - it now spawns the largest fleet
every unlocked doctrine permits, since that test is about the transfer
UI rather than the cap itself (test_fleet_cargo_limit.gd owns that).
2026-08-16 14:53:26 +02:00
Loïc Wisniewski
e2d4297ee5 Key extractors by stable planet identity 2026-08-14 22:16:40 +02:00
Loïc Wisniewski
2f68515f33 Compose planet surfaces from profiles 2026-08-14 16:05:32 +02:00
Loïc Wisniewski
e4df9bc41a Add transfer amounts and active gas vents 2026-08-14 13:44:10 +02:00
Loïc Wisniewski
8231e165ff Refactor multi-resource UI and transfers 2026-08-14 11:54:31 +02:00
Loïc Wisniewski
4c82155cf3 Support gas cargo transfers 2026-08-13 22:17:24 +02:00
Loïc Wisniewski
e9acca569e Queue lab research from local stock 2026-08-13 22:04:21 +02:00