Track the import metadata for the new sounds

The repo tracks a .import beside every other .wav; the four #208/#210/#213/
#214 sounds were committed without theirs, so a fresh checkout would import
them from scratch and a web export would carry different resource ids than
the tree it was built from.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019AJMdB7iuHuLFZM1aBu3GD
This commit is contained in:
Loïc Wisniewski 2026-09-07 12:33:14 +02:00
commit c6f9eb467f
4 changed files with 96 additions and 0 deletions

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://b33we0nba7fcs"
path="res://.godot/imported/sfx_asteroid_break.wav-3917fd27b13aafe15db4cff62dd330df.sample"
[deps]
source_file="res://audio/sfx_asteroid_break.wav"
dest_files=["res://.godot/imported/sfx_asteroid_break.wav-3917fd27b13aafe15db4cff62dd330df.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://rfmfr4a0gqww"
path="res://.godot/imported/sfx_black_hole.wav-b4db37f96701542b12fbf01acd602d00.sample"
[deps]
source_file="res://audio/sfx_black_hole.wav"
dest_files=["res://.godot/imported/sfx_black_hole.wav-b4db37f96701542b12fbf01acd602d00.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://ulnpik0d0cus"
path="res://.godot/imported/sfx_gas_blast.wav-50f946ac88b19d8b0b443f7ebaa53224.sample"
[deps]
source_file="res://audio/sfx_gas_blast.wav"
dest_files=["res://.godot/imported/sfx_gas_blast.wav-50f946ac88b19d8b0b443f7ebaa53224.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://cbw7c4gxtckvj"
path="res://.godot/imported/sfx_pickup.wav-044b5e41bf61f8c97593f27a5e81caff.sample"
[deps]
source_file="res://audio/sfx_pickup.wav"
dest_files=["res://.godot/imported/sfx_pickup.wav-044b5e41bf61f8c97593f27a5e81caff.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2