Resolve pending gameplay tickets

This commit is contained in:
Loïc Wisniewski 2026-09-02 13:43:56 +02:00
commit c2ebbfaa2d
28 changed files with 618 additions and 188 deletions

View file

@ -95,6 +95,8 @@ func _process(delta: float) -> bool:
point = load("res://surface/CapturePoint.tscn").instantiate()
point.point_index = 0
if point.capture_time > 4.0:
return _fail("default capture still takes %.1fs" % point.capture_time)
point.capture_time = 1.0
point.capture_radius = 200.0
point.enemy_clear_radius = 300.0