Resolve pending gameplay tickets

This commit is contained in:
Loïc Wisniewski 2026-09-02 13:43:56 +02:00
commit c2ebbfaa2d
28 changed files with 618 additions and 188 deletions

View file

@ -13,7 +13,9 @@ enum State { NEUTRAL, BLOCKED, CAPTURING, CAPTURED }
@export var point_index: int = 0
@export var capture_radius: float = 220.0
@export var capture_time: float = 8.0
# #177: holding an already-cleared point should resolve briskly. Eight seconds
# made every point feel like waiting after the fight was over.
@export var capture_time: float = 4.0
@export var enemy_clear_radius: float = 700.0
@export var drain_rate: float = 0.5