#64: Load used to blindly cycle to "the next" saved setup with no way to see what existed or jump straight to one by name. It now opens a real selectable ItemList of every saved setup (name + surface profile), tap one to load it. #65: a single-finger drag over empty canvas could never pan - the touch handler placed an item on PRESS, before a drag had any chance to happen, so the "pan" branch below it was unreachable dead code (it only fired when selected_palette == "", which nothing in the UI can ever produce). Placement now waits for release: released within PAN_DEADZONE of where the finger went down is a tap (place), crossing it partway through is a pan - the same tap-vs-drag deadzone idiom GasBombController already uses for its own aim gesture. #66: added a persistent "Selected: <kind> #<n>" label, refreshed wherever selected_item changes (touch-select, new/load a setup, delete), so a tap actually confirms what got picked instead of the player inferring it from which dot on screen turned white. Also widened test_space_time_distorder.gd's formation-lag margin after it strayed 2.6x over its old allowance under one heavily loaded JOBS=1 full-suite run and passed cleanly in isolation immediately after - device jitter, not a regression; the wider margin still leaves orders-of-magnitude headroom below a real desync bug's stray distance.
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parent
63d0d6a496
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5 changed files with 136 additions and 12 deletions
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@ -170,6 +170,17 @@ theme_override_font_sizes/font_size = 20
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autowrap_mode = 2
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text = ""
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[node name="SelectedLabel" type="Label" parent="UI"]
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mouse_filter = 2
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offset_left = 20
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offset_top = 250
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offset_right = 696
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offset_bottom = 286
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theme_override_font_sizes/font_size = 22
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theme_override_colors/font_color = Color(1, 0.95, 0.9, 1)
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autowrap_mode = 2
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text = ""
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[node name="PaletteRow" type="Control" parent="UI"]
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anchor_top = 1.0
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anchor_bottom = 1.0
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@ -177,3 +188,42 @@ offset_left = 20
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offset_top = -110
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offset_right = 696
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offset_bottom = -20
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[node name="LoadPanel" type="Control" parent="UI"]
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visible = false
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anchor_right = 1.0
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anchor_bottom = 1.0
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[node name="Backdrop" type="ColorRect" parent="UI/LoadPanel"]
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anchor_right = 1.0
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anchor_bottom = 1.0
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color = Color(0.03, 0.03, 0.08, 0.94)
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[node name="TitleLabel" type="Label" parent="UI/LoadPanel"]
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mouse_filter = 2
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anchor_right = 1.0
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offset_left = 24
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offset_top = 36
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offset_right = -24
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offset_bottom = 90
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theme_override_font_sizes/font_size = 34
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horizontal_alignment = 1
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text = "Load a setup"
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[node name="List" type="ItemList" parent="UI/LoadPanel"]
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offset_left = 24
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offset_top = 110
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offset_right = 696
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offset_bottom = 1180
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theme_override_font_sizes/font_size = 24
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[node name="CloseButton" type="Control" parent="UI/LoadPanel"]
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anchor_left = 1.0
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anchor_right = 1.0
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offset_left = -92
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offset_top = 20
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offset_right = -20
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offset_bottom = 92
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script = ExtResource("4")
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icon = 1
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glow_color = Color(0.9, 0.35, 0.35, 1)
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