spaceship/PlanetSetups/ResearchLabSetup.tres

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[gd_resource type="Resource" script_class="PlanetSetup" format=3]
[ext_resource type="Script" path="res://PlanetSetupSpawn.gd" id="1"]
[ext_resource type="Script" path="res://PlanetSetup.gd" id="2"]
[sub_resource type="Resource" id="Resource_ta1"]
script = ExtResource("1")
enemy_id = "turret_spawner"
position = Vector2(-620.0, -180.0)
[sub_resource type="Resource" id="Resource_ta2"]
script = ExtResource("1")
enemy_id = "turret_spawner"
position = Vector2(640.0, -160.0)
[sub_resource type="Resource" id="Resource_ta3"]
script = ExtResource("1")
enemy_id = "artillery"
position = Vector2(0.0, -720.0)
[sub_resource type="Resource" id="Resource_ta4"]
script = ExtResource("1")
enemy_id = "sniper"
position = Vector2(-380.0, 420.0)
[sub_resource type="Resource" id="Resource_ta5"]
script = ExtResource("1")
enemy_id = "sniper"
position = Vector2(400.0, 440.0)
[sub_resource type="Resource" id="Resource_ta6"]
script = ExtResource("1")
enemy_id = "chaser"
position = Vector2(120.0, 60.0)
[resource]
script = ExtResource("2")
setup_id = "research_lab_1"
display_name = "Research Lab Garrison"
surface_profile_id = "research_lab"
capture_points = PackedVector2Array(-450.0, -60.0, 460.0, -40.0, 0.0, 480.0)
enemy_spawns = Array[Resource]([SubResource("Resource_ta1"), SubResource("Resource_ta2"), SubResource("Resource_ta3"), SubResource("Resource_ta4"), SubResource("Resource_ta5"), SubResource("Resource_ta6")])