[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://enemies/EnemyDefinition.gd" id="1"]
[ext_resource type="PackedScene" path="res://enemies/EnemySpawnerComponent.tscn" id="2"]
[resource]
script = ExtResource("1")
enemy_id = "turret_spawner"
display_name = "Turret Spawner"
max_hp = 20
speed = 0.0
acceleration = 0.0
rotation_speed = 0.0
hull_points = PackedVector2Array(0, -32, 22.6, -22.6, 32, 0, 22.6, 22.6, 0, 32, -22.6, 22.6, -32, 0, -22.6, -22.6)
glow_color = Color(0.68, 0.92, 0.18, 1)
detail_lines = PackedVector2Array(-16, -16, 16, 16, 16, -16, -16, 16)
detail_rings = PackedVector2Array(0, 0, 13, 0, 0, -22, 5, 0, 0, 22, 5, 0, -22, 0, 5, 0, 22, 0, 5, 0)
component_scenes = Array[PackedScene]([ExtResource("2")])
contact_damage = 5