[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://EnemyDefinition.gd" id="1"]
[ext_resource type="PackedScene" path="res://EnemyPursuitComponent.tscn" id="2"]
[resource]
script = ExtResource("1")
enemy_id = "chaser"
display_name = "Chaser"
max_hp = 3
speed = 140.0
acceleration = 260.0
rotation_speed = 6.0
hull_points = PackedVector2Array(0, -16, 12, 0, 0, 16, -12, 0)
glow_color = Color(1, 0.15, 0.2, 1)
dies_on_contact = true
component_scenes = Array[PackedScene]([ExtResource("2")])