[gd_scene load_steps=2 format=3]
[ext_resource type="Script" path="res://enemies/EnemySpawnerComponent.gd" id="1"]
[node name="EnemySpawnerComponentChaser" type="Node"]
script = ExtResource("1")
spawn_interval = 5.0
spawned_enemy_id = "chaser"
max_alive = 6
spawn_radius = 110.0