spaceship/tests/_carrier_crafter_preview.gd

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extends Node2D
# Preview, not a test - #57's crafter menu screenshot with all 4 fleet
# vessels researched, carrier included as the new 4th entry.
#
# bash tests/screenshot.sh res://tests/_carrier_crafter_preview.tscn /tmp/crafter.png 20 720x1280
func _ready() -> void:
GameState.buildings.clear()
GameState.extractors.clear()
GameState.rocks = 500
GameState.vessel_levels = {"unlock_shield": 1, "unlock_gas_bomber": 1, "unlock_carrier": 1}
var main: Node = load("res://Main.tscn").instantiate()
add_child(main)
main.get_node("UI/CraftMenu").visible = true
main.get_node("BuildController")._refresh_craft_status()