Loïc Wisniewski metaheavens
  • Joined on 2026-08-10
metaheavens opened issue metaheavens/spaceship#15 2026-08-11 13:36:41 +00:00
Show what the fleet is carrying separately from banked resources
metaheavens opened issue metaheavens/spaceship#14 2026-08-11 13:36:41 +00:00
Fleet carries mined resources until it delivers them to the mothership
metaheavens opened issue metaheavens/spaceship#13 2026-08-11 13:34:36 +00:00
bug when the fleet is stopped
metaheavens closed issue metaheavens/spaceship#9 2026-08-11 13:29:23 +00:00
when an extractor is built on a planet it should how up that something is built there
metaheavens commented on issue metaheavens/spaceship#9 2026-08-11 13:29:23 +00:00
when an extractor is built on a planet it should how up that something is built there

Done. A planet with an extractor built on it now shows it, in both places you look at a planet.

metaheavens closed issue metaheavens/spaceship#11 2026-08-11 13:29:22 +00:00
built building should appear on the map
metaheavens commented on issue metaheavens/spaceship#11 2026-08-11 13:29:22 +00:00
built building should appear on the map

Done. Buildings the player has placed now appear on the world map.

metaheavens commented on issue metaheavens/spaceship#8 2026-08-11 12:57:16 +00:00
test suite is too slow to run, improve it

Done. 1075s -> ~55s for the full 38-test suite, and it no longer depends on how busy the phone is.

metaheavens closed issue metaheavens/spaceship#8 2026-08-11 12:57:16 +00:00
test suite is too slow to run, improve it
metaheavens opened issue metaheavens/spaceship#12 2026-08-11 12:50:55 +00:00
resource transport system
metaheavens opened issue metaheavens/spaceship#11 2026-08-11 12:39:11 +00:00
built building should appear on the map
metaheavens closed issue metaheavens/spaceship#10 2026-08-10 22:20:09 +00:00
Animate via scene nodes instead of per-frame _draw redraws
metaheavens commented on issue metaheavens/spaceship#10 2026-08-10 22:20:09 +00:00
Animate via scene nodes instead of per-frame _draw redraws

Done. No animated node re-runs _draw() any more.

metaheavens opened issue metaheavens/spaceship#10 2026-08-10 21:33:58 +00:00
Animate via scene nodes instead of per-frame _draw redraws
metaheavens opened issue metaheavens/spaceship#9 2026-08-10 21:29:47 +00:00
when an extractor is built on a planet it should how up that something is built there
metaheavens closed issue metaheavens/spaceship#7 2026-08-10 21:29:38 +00:00
rearrange skill tree view
metaheavens commented on issue metaheavens/spaceship#7 2026-08-10 21:29:37 +00:00
rearrange skill tree view

Done. The tree now grows upwards: the first thing you can research sits at the bottom, and every further prerequisite climbs a row.

metaheavens closed issue metaheavens/spaceship#6 2026-08-10 21:29:17 +00:00
ship crafter building animation makes game laggy
metaheavens commented on issue metaheavens/spaceship#6 2026-08-10 21:29:17 +00:00
ship crafter building animation makes game laggy

Done.

metaheavens opened issue metaheavens/spaceship#8 2026-08-10 21:25:26 +00:00
test suite is too slow to run, improve it