spaceship/tests/_gas_surface_preview.gd
2026-08-14 11:54:31 +02:00

14 lines
405 B
GDScript

extends Node2D
func _ready() -> void:
GameState.planet_name = "Violet Tempest"
GameState.planet_type = "gas_giant"
GameState.surviving_ship_count = 3
GameState.rocks = 128
GameState.gas = 46
GameState.fleet_cargo = 34
GameState.fleet_gas_cargo = 17
var surface: Node = load("res://PlanetSurface.tscn").instantiate()
surface.get_node("SurfaceController").fade_duration = 0.0
add_child(surface)