|
|
2026-08-14 22:16:40 +02:00 |
| .. |
|
_build_menu_preview.gd
|
Fix the stop stutter, and hide unresearched buildings from the menu
|
2026-08-11 21:38:17 +02:00 |
|
_build_menu_preview.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_build_menu_preview.tscn
|
Transport Hub building
|
2026-08-11 17:45:07 +02:00 |
|
_build_popup_preview.gd
|
Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
_build_popup_preview.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_build_popup_preview.tscn
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_cargo_readout_preview.gd
|
Refactor multi-resource UI and transfers
|
2026-08-14 11:54:31 +02:00 |
|
_cargo_readout_preview.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_cargo_readout_preview.tscn
|
Show what the fleet is carrying next to what is banked
|
2026-08-11 16:04:40 +02:00 |
|
_craft_menu_preview.gd
|
Refactor multi-resource UI and transfers
|
2026-08-14 11:54:31 +02:00 |
|
_craft_menu_preview.gd.uid
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Block input behind open panels; keep craft-menu messages on screen
|
2026-08-11 20:17:58 +02:00 |
|
_craft_menu_preview.tscn
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_crafter_preview.gd
|
Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
_crafter_preview.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_crafter_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_font_probe.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_font_probe.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_gas_surface_preview.gd
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Drive planets from definitions
|
2026-08-14 16:13:24 +02:00 |
|
_gas_surface_preview.tscn
|
Refactor multi-resource UI and transfers
|
2026-08-14 11:54:31 +02:00 |
|
_icon_preview.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_icon_preview.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_icon_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_ingame_buildings_preview.gd
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Ship Lab: per-vessel research, and the shield vessel
|
2026-08-11 23:31:49 +02:00 |
|
_ingame_buildings_preview.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_ingame_buildings_preview.tscn
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_lab_menu_preview.gd
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Show gas icons in resource displays
|
2026-08-13 22:33:12 +02:00 |
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_lab_menu_preview.gd.uid
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Ship Lab: per-vessel research, and the shield vessel
|
2026-08-11 23:31:49 +02:00 |
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_lab_menu_preview.tscn
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Ship Lab: per-vessel research, and the shield vessel
|
2026-08-11 23:31:49 +02:00 |
|
_lunar_check.png.import
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_marker_preview.gd
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Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
_marker_preview.gd.uid
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
_marker_preview.tscn
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
_planet_derrick_preview.gd
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Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
_planet_derrick_preview.gd.uid
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
_planet_derrick_preview.tscn
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
_profile_startup.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
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_profile_startup.gd.uid
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_run_inside.sh
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Add timed craft queue and hangar
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2026-08-12 22:47:46 +02:00 |
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_screenshot_tool.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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_screenshot_tool.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
_skill_menu_preview.gd
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Refactor multi-resource UI and transfers
|
2026-08-14 11:54:31 +02:00 |
|
_skill_menu_preview.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_skill_menu_preview.tscn
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_transfer_menu_preview.gd
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Add transfer amounts and active gas vents
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2026-08-14 13:44:10 +02:00 |
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_transfer_menu_preview.gd.uid
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Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
|
_transfer_menu_preview.tscn
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Remove the one-way ore API superseded by the transfer menu
|
2026-08-12 13:07:52 +02:00 |
|
_transporter_preview.gd
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Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_transporter_preview.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_transporter_preview.tscn
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
_vfx_preview.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_vfx_preview.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
_vfx_preview.tscn
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
run_tests.sh
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Add timed craft queue and hangar
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2026-08-12 22:47:46 +02:00 |
|
scratch_scene_a.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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scratch_scene_b.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
scratch_swap_check.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
screenshot.sh
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Refactor multi-resource UI and transfers
|
2026-08-14 11:54:31 +02:00 |
|
test_animation_continuity.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
|
test_animation_continuity.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_safe_spawn.gd
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
test_asteroid_safe_spawn.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
test_asteroid_ship_collision.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_ship_collision.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_spawning.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_asteroid_spawning.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_biome_generation.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_biome_generation.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_build_info_popup.gd
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Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_build_info_popup.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_build_menu_hides_locked.gd
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Fix the stop stutter, and hide unresearched buildings from the menu
|
2026-08-11 21:38:17 +02:00 |
|
test_build_menu_hides_locked.gd.uid
|
Repair a broken working tree, and make every crafter press report
|
2026-08-11 22:50:09 +02:00 |
|
test_build_menu_icons.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_build_menu_icons.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_building_composition.gd
|
Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_building_composition.gd.uid
|
Compose vessels from definitions and capabilities
|
2026-08-14 22:12:57 +02:00 |
|
test_building_redraw_cost.gd
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Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_building_redraw_cost.gd.uid
|
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
|
2026-08-11 15:00:41 +02:00 |
|
test_building_stock_queue.gd
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Add timed craft queue and hangar
|
2026-08-12 22:47:46 +02:00 |
|
test_building_stock_queue.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
test_camera_settles.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_camera_settles.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_cargo_readout.gd
|
Remove the one-way ore API superseded by the transfer menu
|
2026-08-12 13:07:52 +02:00 |
|
test_cargo_readout.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
test_crafter_animation.gd
|
Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_crafter_animation.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_crafter_feedback.gd
|
Refactor multi-resource UI and transfers
|
2026-08-14 11:54:31 +02:00 |
|
test_crafter_feedback.gd.uid
|
Typed owed vessels, ship lab building type, shield vessel gate
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2026-08-11 23:10:07 +02:00 |
|
test_enemy_collision.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_enemy_collision.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_enemy_combat.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_enemy_combat.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_exploration_tracker.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_exploration_tracker.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_extractor_building.gd
|
Key extractors by stable planet identity
|
2026-08-14 22:16:40 +02:00 |
|
test_extractor_building.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_extractor_income.gd
|
Route extractor ore through transporters
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2026-08-13 16:38:41 +02:00 |
|
test_extractor_income.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_fleet_cargo.gd
|
Remove the one-way ore API superseded by the transfer menu
|
2026-08-12 13:07:52 +02:00 |
|
test_fleet_cargo.gd.uid
|
Show what the fleet is carrying next to what is banked
|
2026-08-11 16:04:40 +02:00 |
|
test_fleet_formation.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_fleet_formation.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_gas_system.gd
|
Drive planets from definitions
|
2026-08-14 16:13:24 +02:00 |
|
test_generic_inventory.gd
|
Store resources in generic inventories
|
2026-08-14 20:32:58 +02:00 |
|
test_generic_inventory.gd.uid
|
Store resources in generic inventories
|
2026-08-14 20:32:58 +02:00 |
|
test_hangar_management.gd
|
Compose vessels from definitions and capabilities
|
2026-08-14 22:12:57 +02:00 |
|
test_hangar_management.gd.uid
|
Make research tree vertically scrollable
|
2026-08-13 16:25:41 +02:00 |
|
test_hub_capacity.gd
|
Add timed craft queue and hangar
|
2026-08-12 22:47:46 +02:00 |
|
test_hub_capacity.gd.uid
|
Block input behind open panels; keep craft-menu messages on screen
|
2026-08-11 20:17:58 +02:00 |
|
test_icon_button.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_icon_button.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_icon_button_drag_cancel.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_icon_button_drag_cancel.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_joystick_control.gd
|
Fix the stop stutter, and hide unresearched buildings from the menu
|
2026-08-11 21:38:17 +02:00 |
|
test_joystick_control.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_keyboard_input.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_keyboard_input.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_lab_resources.gd
|
Queue lab research from local stock
|
2026-08-13 22:04:21 +02:00 |
|
test_lopsided_formation_movement.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_lopsided_formation_movement.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_manual_supply_route.gd
|
Store resources in generic inventories
|
2026-08-14 20:32:58 +02:00 |
|
test_manual_supply_route.gd.uid
|
Transporter vessels, an explicit store button, and bottom-anchored menus
|
2026-08-11 19:14:27 +02:00 |
|
test_map_building_markers.gd
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
test_map_building_markers.gd.uid
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
test_modal_blocks_input.gd
|
Fix every button being permanently blocked after closing the build menu
|
2026-08-11 23:41:00 +02:00 |
|
test_modal_blocks_input.gd.uid
|
Repair a broken working tree, and make every crafter press report
|
2026-08-11 22:50:09 +02:00 |
|
test_mothership_replacement.gd
|
Compose buildings from definitions and capabilities
|
2026-08-14 21:44:28 +02:00 |
|
test_mothership_replacement.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_no_popin_on_load.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_no_popin_on_load.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_pinch_zoom.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_pinch_zoom.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_pivot_controls.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_pivot_controls.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_atmosphere_transition.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_atmosphere_transition.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_extractor_marker.gd
|
Key extractors by stable planet identity
|
2026-08-14 22:16:40 +02:00 |
|
test_planet_extractor_marker.gd.uid
|
Show buildings on the world map, and extractors on their planets
|
2026-08-11 15:29:56 +02:00 |
|
test_planet_identity_persists.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_identity_persists.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_landing_proximity.gd
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_landing_proximity.gd.uid
|
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
|
test_planet_map_marker_matches_spawn.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
|
2026-08-10 18:41:58 +02:00 |
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test_planet_map_marker_matches_spawn.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_prompt_map_interaction.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_prompt_map_interaction.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_spawning.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_spawning.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_planet_unique_identity.gd
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Key extractors by stable planet identity
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2026-08-14 22:16:40 +02:00 |
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test_prompt_debounce.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_prompt_debounce.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_resource_transfer.gd
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_resource_transfer.gd.uid
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Remove the one-way ore API superseded by the transfer menu
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2026-08-12 13:07:52 +02:00 |
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test_resources_and_buildings.gd
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_resources_and_buildings.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_return_position_matches_planet.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_return_position_matches_planet.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_shield_vessel.gd
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Add timed craft queue and hangar
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2026-08-12 22:47:46 +02:00 |
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test_shield_vessel.gd.uid
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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test_ship_facing.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_ship_facing.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_ship_lab.gd
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Highlight selected ship lab cards
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2026-08-13 20:56:24 +02:00 |
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test_ship_lab.gd.uid
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Ship Lab: per-vessel research, and the shield vessel
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2026-08-11 23:31:49 +02:00 |
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test_skill_tree.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
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test_skill_tree.gd.uid
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Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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2026-08-11 15:00:41 +02:00 |
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test_star_coverage.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_star_coverage.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_transport_hub_building.gd
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Compose buildings from definitions and capabilities
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2026-08-14 21:44:28 +02:00 |
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test_transport_hub_building.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
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test_transporter_supply.gd
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Store resources in generic inventories
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2026-08-14 20:32:58 +02:00 |
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test_transporter_supply.gd.uid
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Transporter vessels, an explicit store button, and bottom-anchored menus
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2026-08-11 19:14:27 +02:00 |
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test_vessel_composition.gd
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Compose vessels from definitions and capabilities
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2026-08-14 22:12:57 +02:00 |
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test_vessel_composition.gd.uid
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Compose vessels from definitions and capabilities
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2026-08-14 22:12:57 +02:00 |
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test_vessel_delivery.gd
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Animate ship crafter deliveries
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2026-08-13 21:39:05 +02:00 |
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test_world_map_ui.gd
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |
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test_world_map_ui.gd.uid
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Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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2026-08-10 18:41:58 +02:00 |