2026-09-07 12:33:14 +02:00
..
masters
#148 : keep the theme's master in the repository
2026-08-29 13:54:37 +02:00
make_sfx.py
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
Music.gd
#148 : the main theme plays, and keeps playing
2026-08-29 13:05:21 +02:00
Music.gd.uid
#148 : the main theme plays, and keeps playing
2026-08-29 13:05:21 +02:00
Sfx.gd
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
Sfx.gd.uid
#146 : shots, deaths and collapses are heard
2026-08-29 13:05:47 +02:00
sfx_asteroid_break.wav
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
sfx_asteroid_break.wav.import
Track the import metadata for the new sounds
2026-09-07 12:33:14 +02:00
sfx_black_hole.wav
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
sfx_black_hole.wav.import
Track the import metadata for the new sounds
2026-09-07 12:33:14 +02:00
sfx_boss_scream.wav
Expand and stage boss encounter
2026-09-03 22:00:26 +02:00
sfx_boss_scream.wav.import
Expand and stage boss encounter
2026-09-03 22:00:26 +02:00
sfx_building_death.wav
#150 , #151 : the sounds were a toy and a puff, and both were fair
2026-08-29 14:39:33 +02:00
sfx_building_death.wav.import
#146 : shots, deaths and collapses are heard
2026-08-29 13:05:47 +02:00
sfx_dialog.wav
Restore landing fade and missing event sounds
2026-08-31 18:15:37 +02:00
sfx_dialog.wav.import
Restore landing fade and missing event sounds
2026-08-31 18:15:37 +02:00
sfx_gas_blast.wav
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
sfx_gas_blast.wav.import
Track the import metadata for the new sounds
2026-09-07 12:33:14 +02:00
sfx_pickup.wav
Sharpen upgrades, mark the convoy's destination, and give the world sound
2026-09-05 12:16:17 +02:00
sfx_pickup.wav.import
Track the import metadata for the new sounds
2026-09-07 12:33:14 +02:00
sfx_ship_death.wav
#150 , #151 : the sounds were a toy and a puff, and both were fair
2026-08-29 14:39:33 +02:00
sfx_ship_death.wav.import
#146 : shots, deaths and collapses are heard
2026-08-29 13:05:47 +02:00
sfx_shot.wav
#150 , #151 : the sounds were a toy and a puff, and both were fair
2026-08-29 14:39:33 +02:00
sfx_shot.wav.import
#146 : shots, deaths and collapses are heard
2026-08-29 13:05:47 +02:00
space_4.mp3
#148 : the main theme plays, and keeps playing
2026-08-29 13:05:21 +02:00
space_4.mp3.import
#148 : the main theme plays, and keeps playing
2026-08-29 13:05:21 +02:00