Loïc Wisniewski
da8f6a81ea
Block input behind open panels; keep craft-menu messages on screen
...
Three play-testing reports.
1. Buttons behind an open panel were still clickable. There are two
input paths and both leaked. GUI clicks: the research and formation
panels cannot block with mouse_filter = STOP, because their contents
are driven from raw _unhandled_input and a Control consuming touches
through the GUI system swallows them first - so the panels stay
transparent and IconButton now checks whether it is behind one, via a
"modal_menus" group. Raw input: a touch landing on the research panel
but missing a node was left unhandled, so it fell through to
GameController - which sits on the ROOT node and sees whatever its
children ignore - and moved the fleet or pinch-zoomed the world.
2. "Store ore here" looked dead. It was working: the confirmation was
overwritten one frame later by the per-frame status refresh added in
#16 , so it flashed for a single frame. Craft-panel messages now
outlive a refresh (3s), and the button stays ENABLED with an empty
hold so pressing it can say why - a greyed button that cannot explain
itself is the same dead-button problem.
3. The mothership's description could overlap the button below it. The
description block was positioned from the TOP while the buttons were
anchored to the BOTTOM, so the gap between them was whatever the
screen height left over - overlapping at 1280 and separating at 960.
It is one bottom-anchored stack now, checked at both.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-11 20:17:58 +02:00
android
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
fonts
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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tests
Block input behind open panels; keep craft-menu messages on screen
2026-08-11 20:17:58 +02:00
.gitignore
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
Asteroid.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Asteroid.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Asteroid.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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AsteroidExplosionVFX.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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AsteroidExplosionVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
2026-08-10 18:41:58 +02:00
AsteroidField.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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AsteroidField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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BuildController.gd
Block input behind open panels; keep craft-menu messages on screen
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BuildController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Building.gd
Transport Hub building
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Building.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Building.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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BuildingField.gd
Supply a building by hand: withdraw at the mothership, unload on arrival
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BuildingField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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CargoCounter.gd
Show what the fleet is carrying next to what is banked
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CargoCounter.gd.uid
Show what the fleet is carrying next to what is banked
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Enemy.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Enemy.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Enemy.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemyExplosionVFX.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemyExplosionVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemySpawner.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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EnemySpawner.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ExplorationTracker.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ExplorationTracker.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ExplosionParticle.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ExplosionParticle.gd.uid
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ExplosionVFXBase.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ExplosionVFXBase.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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export_presets.cfg
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Fleet.gd
Buildings produce from their own stock, and queue orders until supplied
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Fleet.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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FormationEditor.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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FormationEditor.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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GameController.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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GameController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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GameState.gd
Transporter capacity per hub, and research to raise it
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GameState.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Hauler.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Hauler.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Hauler.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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HaulerField.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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HaulerField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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icon.svg
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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icon.svg.import
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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IconButton.gd
Block input behind open panels; keep craft-menu messages on screen
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IconButton.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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LightBurstVFX.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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LightBurstVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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lunar_surface.gdshader
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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lunar_surface.gdshader.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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LunarBackground.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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LunarBackground.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Main.tscn
Block input behind open panels; keep craft-menu messages on screen
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NeonDraw.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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NeonDraw.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonNumber.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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NeonNumber.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonPanel.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonPanel.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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NeonPiece.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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NeonPiece.gd.uid
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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Planet.gd
Show the extractor derrick the moment it is built, not on respawn
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Planet.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Planet.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetAtmosphereController.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetAtmosphereController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetField.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetSurface.tscn
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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PlanetSurfaceController.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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PlanetSurfaceController.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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project.godot
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Projectile.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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Projectile.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Projectile.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ResourceCounter.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ResourceCounter.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Rock.gd
Fleet carries mined ore until it delivers it to the mothership
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Rock.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Rock.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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RockField.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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RockField.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Ship.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Ship.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Ship.tscn
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ShipExplosionVFX.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ShipExplosionVFX.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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SkillTreeView.gd
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
2026-08-11 15:00:41 +02:00
SkillTreeView.gd.uid
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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Starfield.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Starfield.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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starfield.gdshader
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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starfield.gdshader.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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TouchJoystick.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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TouchJoystick.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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Transporter.gd
Transporter vessels, an explicit store button, and bottom-anchored menus
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Transporter.gd.uid
Transporter vessels, an explicit store button, and bottom-anchored menus
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Transporter.tscn
Transporter vessels, an explicit store button, and bottom-anchored menus
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TransporterField.gd
Transporter vessels, an explicit store button, and bottom-anchored menus
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TransporterField.gd.uid
Transporter vessels, an explicit store button, and bottom-anchored menus
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ui_theme.tres
Skill tree, node-based building animation, bigger UI, and a 19x faster test suite
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ViewUtils.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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ViewUtils.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldGen.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldGen.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldMap.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldMap.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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WorldMapContent.gd
Transport Hub building
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WorldMapContent.gd.uid
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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