Loïc Wisniewski
85814ce88c
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
...
A fleet of neon-outlined ships explores a procedurally generated, seeded
infinite world: tap/joystick steering, pinch zoom, formation pivoting,
planet landings, an ore economy with extractors and haulers, and player
built structures (mothership, ship crafter, command centre).
All art is hand-drawn with draw_* calls rather than textures, and the
backgrounds are camera-relative shaders so they stay precise at large
world coordinates.
Includes a 35-test headless suite (tests/run_tests.sh) plus screenshot
tooling that renders real frames through Xvfb and Mesa softpipe, since
--headless has no GPU.
Excluded from version control: .godot/ (import cache, and it holds
export credentials), builds/, android/build/ and packaged APKs - all
regenerable, and ~325 MB combined.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-10 18:41:58 +02:00
..
_build_popup_preview.gd
Initial commit: SpaceshipTest, a top-down space RTS in Godot 4.7.1
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_build_popup_preview.gd.uid
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_build_popup_preview.tscn
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_crafter_preview.gd
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_crafter_preview.gd.uid
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_crafter_preview.tscn
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_font_probe.gd
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_font_probe.gd.uid
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_icon_preview.gd
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_icon_preview.gd.uid
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_icon_preview.tscn
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_ingame_buildings_preview.gd
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_ingame_buildings_preview.gd.uid
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_ingame_buildings_preview.tscn
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_lunar_check.png.import
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_screenshot_tool.gd
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_screenshot_tool.gd.uid
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run_tests.sh
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scratch_scene_a.gd.uid
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scratch_scene_b.gd.uid
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scratch_swap_check.gd.uid
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screenshot.sh
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test_animation_continuity.gd
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test_animation_continuity.gd.uid
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test_asteroid_ship_collision.gd
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test_asteroid_ship_collision.gd.uid
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test_asteroid_spawning.gd
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test_asteroid_spawning.gd.uid
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test_biome_generation.gd
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test_biome_generation.gd.uid
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test_build_info_popup.gd
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test_build_info_popup.gd.uid
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test_build_menu_icons.gd
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test_build_menu_icons.gd.uid
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test_camera_settles.gd
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test_camera_settles.gd.uid
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test_crafter_animation.gd
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test_crafter_animation.gd.uid
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test_enemy_collision.gd
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test_enemy_collision.gd.uid
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test_enemy_combat.gd
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test_enemy_combat.gd.uid
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test_exploration_tracker.gd
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test_exploration_tracker.gd.uid
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test_extractor_building.gd
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test_extractor_building.gd.uid
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test_extractor_income.gd
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test_extractor_income.gd.uid
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test_fleet_formation.gd
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test_fleet_formation.gd.uid
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test_icon_button.gd
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test_icon_button.gd.uid
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test_icon_button_drag_cancel.gd
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test_icon_button_drag_cancel.gd.uid
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test_joystick_control.gd
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test_joystick_control.gd.uid
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test_keyboard_input.gd
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test_keyboard_input.gd.uid
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test_lopsided_formation_movement.gd
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test_lopsided_formation_movement.gd.uid
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test_mothership_replacement.gd
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test_mothership_replacement.gd.uid
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test_no_popin_on_load.gd
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test_no_popin_on_load.gd.uid
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test_pinch_zoom.gd
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test_pinch_zoom.gd.uid
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test_pivot_controls.gd
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test_pivot_controls.gd.uid
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test_planet_atmosphere_transition.gd
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test_planet_atmosphere_transition.gd.uid
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test_planet_identity_persists.gd
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test_planet_identity_persists.gd.uid
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test_planet_landing_proximity.gd
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test_planet_landing_proximity.gd.uid
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test_planet_map_marker_matches_spawn.gd
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test_planet_map_marker_matches_spawn.gd.uid
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test_planet_prompt_map_interaction.gd
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test_planet_prompt_map_interaction.gd.uid
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test_planet_spawning.gd
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test_planet_spawning.gd.uid
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test_prompt_debounce.gd
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test_prompt_debounce.gd.uid
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test_resources_and_buildings.gd
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test_resources_and_buildings.gd.uid
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test_return_position_matches_planet.gd
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test_return_position_matches_planet.gd.uid
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test_ship_facing.gd
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test_ship_facing.gd.uid
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test_star_coverage.gd
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test_star_coverage.gd.uid
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test_world_map_ui.gd
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test_world_map_ui.gd.uid
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