spaceship/PlanetSetupEditor.tscn
Loïc Wisniewski f5a16a7b95 Share one backdrop between game and editor, and fix three input/economy bugs
The setup editor and the landed surface drew different backgrounds for the
same planet. Each scene carried its own hand-written ShaderMaterial, and only
the game side ever swapped in a profile's shader, so a gas giant authored in
the editor showed recoloured craters while the game showed cloud bands. Both
now instance one SurfaceBackground.tscn and configure it through one method,
and every profile names its own shader - the old "null means keep whatever
the scene already had" convention was the drift, since each scene "already
had" something different. The shared material is resource_local_to_scene, or
two live surfaces would repaint each other.

The gas giant's bands broke into disjoint segments once per cell: the second
turbulence octave doubled only the INTEGER half of a lattice coordinate,
which is a different point in every cell rather than the same point at twice
the frequency. Measured, the old form steps 0.153 at a cell boundary against
0.0002 now. A second discontinuity went with it - the camera cell index
arrives pre-wrapped, so hashing it raw rearranged the whole sky every 32
cells; hashes are now wrapped per octave and the field is exactly periodic.
Bands also gained low-frequency octaves and per-row differential drift.

WorldMap swallowed every touch in _input(), which runs before the GUI system,
so CloseButton never saw one: the map could be opened and not closed. Android
and desktop hid it behind Godot's emulated mouse event, which this never
swallowed; a phone browser gives no such second chance. Its test had been
closing the map by calling the method the button was failing to reach.

Construction now draws on the fleet hold as well as the bank. With an empty
starting bank and ore bankable only at a mothership, charging construction to
the bank alone made the first mothership cost ore that could not yet exist.

Also: a conquered planet no longer re-spawns its garrison (guarded on having
capture points, since a setup with none registers as vacuously conquered);
planets keep the map they drew, with the candidate list sorted rather than
left in filesystem order and assignments pruned rather than cleared on
rescan; and the map editor lists setups at a tappable size and can delete
one, as an explicit armed mode rather than a tap away from destroying work.

Full suite 106/106.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-19 11:16:38 +02:00

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5.7 KiB
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[gd_scene load_steps=4 format=3]
[ext_resource type="Script" path="res://PlanetSetupEditor.gd" id="1"]
[ext_resource type="PackedScene" path="res://SurfaceBackground.tscn" id="3"]
[ext_resource type="Script" path="res://IconButton.gd" id="4"]
[node name="PlanetSetupEditor" type="Node2D"]
script = ExtResource("1")
[node name="BackgroundLayer" parent="." instance=ExtResource("3")]
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(0, 0)
zoom = Vector2(1, 1)
[node name="ItemHost" type="Node2D" parent="."]
[node name="UI" type="CanvasLayer" parent="."]
layer = 1
[node name="BackButton" type="Control" parent="UI"]
offset_left = 20
offset_top = 20
offset_right = 92
offset_bottom = 92
script = ExtResource("4")
icon = 1
glow_color = Color(0.9, 0.35, 0.35, 1)
[node name="BackCaption" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 20
offset_top = 96
offset_right = 92
offset_bottom = 122
theme_override_font_sizes/font_size = 18
horizontal_alignment = 1
text = "Back"
[node name="ProfileButton" type="Control" parent="UI"]
offset_left = 110
offset_top = 20
offset_right = 182
offset_bottom = 92
script = ExtResource("4")
icon = 0
glow_color = Color(0.5, 0.75, 1, 1)
[node name="ProfileValueLabel" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 190
offset_top = 36
offset_right = 340
offset_bottom = 76
theme_override_font_sizes/font_size = 26
text = "ROCKY"
[node name="NameInput" type="LineEdit" parent="UI"]
offset_left = 350
offset_top = 36
offset_right = 696
offset_bottom = 76
placeholder_text = "Setup name"
text = "Untitled"
[node name="NewButton" type="Control" parent="UI"]
offset_left = 20
offset_top = 140
offset_right = 92
offset_bottom = 212
script = ExtResource("4")
icon = 5
glow_color = Color(0.45, 0.9, 0.55, 1)
[node name="NewCaption" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 20
offset_top = 216
offset_right = 92
offset_bottom = 242
theme_override_font_sizes/font_size = 18
horizontal_alignment = 1
text = "New"
[node name="SaveButton" type="Control" parent="UI"]
offset_left = 110
offset_top = 140
offset_right = 182
offset_bottom = 212
script = ExtResource("4")
icon = 4
glow_color = Color(0.45, 0.9, 0.55, 1)
[node name="SaveCaption" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 110
offset_top = 216
offset_right = 182
offset_bottom = 242
theme_override_font_sizes/font_size = 18
horizontal_alignment = 1
text = "Save"
[node name="LoadButton" type="Control" parent="UI"]
offset_left = 200
offset_top = 140
offset_right = 272
offset_bottom = 212
script = ExtResource("4")
icon = 3
glow_color = Color(0.5, 0.75, 1, 1)
[node name="LoadCaption" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 200
offset_top = 216
offset_right = 272
offset_bottom = 242
theme_override_font_sizes/font_size = 18
horizontal_alignment = 1
text = "Load"
[node name="DeleteButton" type="Control" parent="UI"]
offset_left = 290
offset_top = 140
offset_right = 362
offset_bottom = 212
script = ExtResource("4")
icon = 28
glow_color = Color(0.9, 0.35, 0.35, 1)
[node name="DeleteCaption" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 290
offset_top = 216
offset_right = 362
offset_bottom = 242
theme_override_font_sizes/font_size = 18
horizontal_alignment = 1
text = "Delete"
[node name="StatusLabel" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 380
offset_top = 140
offset_right = 696
offset_bottom = 242
theme_override_font_sizes/font_size = 20
autowrap_mode = 2
text = ""
[node name="RewardButton" type="Control" parent="UI"]
offset_left = 350
offset_top = 20
offset_right = 422
offset_bottom = 92
script = ExtResource("4")
icon = 29
glow_color = Color(0.55, 0.9, 0.65, 1)
[node name="RewardValueLabel" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 430
offset_top = 36
offset_right = 690
offset_bottom = 76
theme_override_font_sizes/font_size = 26
theme_override_colors/font_color = Color(0.55, 0.9, 0.65, 1)
text = "DEFAULT RP"
[node name="SelectedLabel" type="Label" parent="UI"]
mouse_filter = 2
offset_left = 20
offset_top = 250
offset_right = 696
offset_bottom = 286
theme_override_font_sizes/font_size = 22
theme_override_colors/font_color = Color(1, 0.95, 0.9, 1)
autowrap_mode = 2
text = ""
[node name="PaletteRow" type="Control" parent="UI"]
anchor_top = 1.0
anchor_bottom = 1.0
offset_left = 20
offset_top = -110
offset_right = 696
offset_bottom = -20
[node name="LoadPanel" type="Control" parent="UI"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
[node name="Backdrop" type="ColorRect" parent="UI/LoadPanel"]
anchor_right = 1.0
anchor_bottom = 1.0
color = Color(0.03, 0.03, 0.08, 0.94)
[node name="TitleLabel" type="Label" parent="UI/LoadPanel"]
mouse_filter = 2
anchor_right = 1.0
offset_left = 24
offset_top = 36
offset_right = -24
offset_bottom = 90
theme_override_font_sizes/font_size = 34
horizontal_alignment = 1
text = "Load a setup"
[node name="List" type="ItemList" parent="UI/LoadPanel"]
offset_left = 24
offset_top = 110
offset_right = 696
offset_bottom = 1080
theme_override_font_sizes/font_size = 34
theme_override_constants/v_separation = 30
[node name="DeleteMapButton" type="Control" parent="UI/LoadPanel"]
offset_left = 24
offset_top = 1096
offset_right = 96
offset_bottom = 1168
script = ExtResource("4")
icon = 28
glow_color = Color(0.9, 0.35, 0.35, 1)
[node name="DeleteMapCaption" type="Label" parent="UI/LoadPanel"]
mouse_filter = 2
offset_left = 112
offset_top = 1108
offset_right = 690
offset_bottom = 1160
theme_override_font_sizes/font_size = 24
vertical_alignment = 1
text = "Delete a setup"
[node name="CloseButton" type="Control" parent="UI/LoadPanel"]
anchor_left = 1.0
anchor_right = 1.0
offset_left = -92
offset_top = 20
offset_right = -20
offset_bottom = 92
script = ExtResource("4")
icon = 1
glow_color = Color(0.9, 0.35, 0.35, 1)