spaceship/audio
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Loïc Wisniewski b8038c1f94 #148: keep the theme's master in the repository
SPACE_4.wav is the source the shipped theme is made from, so it belongs
under version control - but not in the game.

It lives in audio/masters/ with an empty .gdignore beside it, which makes
Godot skip the folder outright: nothing in it is imported into res://, and
nothing in it is carried into an export. Left where it was, in the project
root, its 59MB would be imported and then packed into every Android and web
build for a file nothing opens - the game loads audio/space_4.mp3, the same
5m36s at 6.7MB.

Its .import file goes with it, since there is no longer anything to import,
and the test runner stops copying the folder for the same reason it already
skips android/ and builds/: 59MB copied on every single run, for a folder no
test can even see.

README.md next to it records which shipped file each master became and the
command that made it, so the pair cannot drift apart silently.
2026-08-29 13:54:37 +02:00
..
masters #148: keep the theme's master in the repository 2026-08-29 13:54:37 +02:00
make_sfx.py #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
Music.gd #148: the main theme plays, and keeps playing 2026-08-29 13:05:21 +02:00
Music.gd.uid #148: the main theme plays, and keeps playing 2026-08-29 13:05:21 +02:00
Sfx.gd #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
Sfx.gd.uid #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
sfx_building_death.wav #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
sfx_building_death.wav.import #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
sfx_ship_death.wav #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
sfx_ship_death.wav.import #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
sfx_shot.wav #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
sfx_shot.wav.import #146: shots, deaths and collapses are heard 2026-08-29 13:05:47 +02:00
space_4.mp3 #148: the main theme plays, and keeps playing 2026-08-29 13:05:21 +02:00
space_4.mp3.import #148: the main theme plays, and keeps playing 2026-08-29 13:05:21 +02:00