25 lines
1.2 KiB
Text
25 lines
1.2 KiB
Text
[gd_resource type="Resource" script_class="VesselDefinition" load_steps=3 format=3]
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[ext_resource type="Script" path="res://vessels/VesselDefinition.gd" id="1"]
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[ext_resource type="PackedScene" path="res://vessels/VesselDistorderComponent.tscn" id="2"]
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[resource]
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script = ExtResource("1")
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definition_id = "distorder"
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display_name = "Energy Propulser"
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description = "Unarmed propulsion hull that burns energy to drive the whole fleet faster. It also grants an aimed fleet dash; each Propulser carries its own recharge."
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build_cost = 14
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build_resource_costs = {"ore": 14, "energy": 8}
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build_time = 16.0
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icon = 37
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glow_color = Color(0.85, 0.95, 0.15, 1)
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hull_points = PackedVector2Array(0, -26, 9, -8, 13, 6, 18, 20, 0, 12, -18, 20, -13, 6, -9, -8)
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fleet_eligible = true
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capabilities = PackedStringArray("distorder")
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component_scenes = Array[PackedScene]([ExtResource("2")])
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base_stats = {"max_speed": 645.0, "acceleration": 1845.0, "delivery_speed": 180.0}
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unlock_id = "unlock_distorder"
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unlock_name = "Unlock Energy Propulser"
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unlock_description = "Research a propulsion hull that burns energy to drive the whole fleet faster and grants an aimed fleet dash."
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unlock_cost = 0
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unlock_resource_costs = {"energy": 50}
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research_point_cost = 1
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unlock_icon = -1
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