spaceship/DarkMatterResourceDefinition.tres
Loïc Wisniewski cbe07bbb55 Add black hole planet and dark matter resource (#55)
A rare, deterministically-seeded landable body yielding a fourth
resource, dark matter, obtainable only through an extractor - never a
surface pickup. Reuses every existing generic system (resource/planet
definitions, surface profiles, extractor/transporter pipeline) with no
type-switch branching.

Also fixes a latent conquest-gating gap: a surface profile with no
authored PlanetSetup (like the black hole's "void") never registered
capture points at all, permanently blocking extractor placement.
register_capture_points() now treats zero required points as vacuously
conquered, and PlanetSurfaceController registers that zero-point state
explicitly when no setup exists.
2026-08-16 13:13:38 +02:00

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[gd_resource type="Resource" script_class="ResourceDefinition" load_steps=3 format=3]
[ext_resource type="Script" path="res://ResourceDefinition.gd" id="1"]
[ext_resource type="PackedScene" path="res://DarkMatterResourceGlyph.tscn" id="2"]
[resource]
script = ExtResource("1")
resource_id = "dark_matter"
display_name = "Dark Matter"
color = Color(0.55, 0.15, 0.85, 1)
glyph_scene = ExtResource("2")