[gd_resource type="Resource" script_class="VesselUpgradeDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://vessels/VesselUpgradeDefinition.gd" id="1"] [resource] script = ExtResource("1") upgrade_id = "rep_yield" display_name = "Heavy Plating" description = "+12 structure put back on every repair run." base_cost = 40 max_level = 3 research_point_cost = 1 icon = 17 additive_modifiers = {"repair_amount": 12.0}