[gd_scene load_steps=4 format=3] [ext_resource type="Script" path="res://surface/SurfaceBackground.gd" id="1"] [ext_resource type="Shader" path="res://shaders/lunar_tiled.gdshader" id="2"] [sub_resource type="ShaderMaterial" id="1"] resource_local_to_scene = true shader = ExtResource("2") shader_parameter/camera_cell = Vector2(0, 0) shader_parameter/camera_frac = Vector2(0, 0) shader_parameter/camera_zoom = 1.0 shader_parameter/viewport_size = Vector2(720, 1280) shader_parameter/cell_size = 220.0 shader_parameter/tile_cells = 32.0 [node name="SurfaceBackground" type="CanvasLayer"] layer = -10 [node name="Background" type="ColorRect" parent="."] material = SubResource("1") mouse_filter = 2 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 script = ExtResource("1")