[gd_resource type="Resource" script_class="VesselUpgradeDefinition" load_steps=2 format=3] [ext_resource type="Script" path="res://VesselUpgradeDefinition.gd" id="1"] [resource] script = ExtResource("1") upgrade_id = "shd_hits" display_name = "Layered Emitters" description = "+1 hit absorbed before the shield drops." base_cost = 60 max_level = 2 icon = 19 additive_modifiers = {"shield_charges": 1.0}