[gd_resource type="Resource" script_class="VesselDefinition" load_steps=3 format=3] [ext_resource type="Script" path="res://vessels/VesselDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://vessels/VesselGasBomberComponent.tscn" id="2"] [resource] script = ExtResource("1") definition_id = "gas_bomber" display_name = "Gas Bomber" description = "Area-control vessel that launches volatile gas bombs at a manually aimed target." build_cost = 10 build_resource_costs = {"gas": 8, "ore": 10} build_time = 18.0 icon = 31 glow_color = Color(0.96, 0.32, 0.78, 1) hull_points = PackedVector2Array(0, -24, -24, 14, -10, 10, 0, 22, 10, 10, 24, 14) fleet_eligible = true capabilities = PackedStringArray("gas_bomber") component_scenes = Array[PackedScene]([ExtResource("2")]) base_stats = {"max_speed": 630.0, "acceleration": 1800.0, "delivery_speed": 180.0} unlock_id = "unlock_gas_bomber" unlock_name = "Unlock Gas Bomber" unlock_description = "Research volatile-gas containment and unlock the Gas Bomber for ship crafters." unlock_cost = 0 unlock_resource_costs = {"gas": 30} research_point_cost = 1 unlock_icon = 31 garrison_ammo_resource = "gas" garrison_ammo_capacity = 50