[gd_resource type="Resource" script_class="EnemyDefinition" load_steps=3 format=3] [ext_resource type="Script" path="res://enemies/EnemyDefinition.gd" id="1"] [ext_resource type="PackedScene" path="res://enemies/EnemyPursuitComponent.tscn" id="2"] [resource] script = ExtResource("1") enemy_id = "chaser" display_name = "Chaser" max_hp = 3 speed = 210.0 acceleration = 390.0 rotation_speed = 6.0 hull_points = PackedVector2Array(0, -16, 12, 0, 0, 16, -12, 0) glow_color = Color(1, 0.15, 0.2, 1) dies_on_contact = true component_scenes = Array[PackedScene]([ExtResource("2")])